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    Vectorial Hatchs Script?

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    • B Offline
      Buildermax
      last edited by

      Hi everyone,

      Is there such sricpt available for filling areas with grouped line patterns?

      Thanks

      Just love SU

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      • L Offline
        linea
        last edited by

        Hi

        I don't know about the existance of the script, but do you want a hatched pattern or do you want geometry lines that you can select? For a hatched pattern you can create a material that will do the job.

        jon

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        • EarthMoverE Offline
          EarthMover
          last edited by

          A script that would drop vectorized hatches onto faces would be beneficial to me. A lot can be done with textures, but if you want to change to a sketchy style, you lose any definition in the texture. I would pay for a script that would allow me to create or import a repeatable .dwg hatch pattern from cad and apply it to a face within sketchup, having it tile out to the end of the face and stoping. Ideally the pattern would be grouped so it doesn't stick to the surrounding geometry. From there you could open the group and select all and run the delete faces script and just leave the hatch lines. This would allow you to also have the hatch pattern atop a texture. This would be great for brick, tile and roofing patterns. It would bring SU one step closer to completely eliminating the need to own a CAD program.

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • M Offline
            matteo
            last edited by

            i've made some patterns for a restoration work of a castle with inkscape and then converted them to sketchup: it was a pain! you can't imagine how they become heavy to handle: even if the pattern is simple, the geometry of your model will increase exponentially.

            even with the workaround of setting my patterns on a hidden layer, to unhide only for the final rendering, i decided to go back to the plain old bitmap textures.

            hire me: http://www.nonsolo3d.it/ !

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            • thomthomT Offline
              thomthom
              last edited by

              Why not use a texture?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • B Offline
                Buildermax
                last edited by

                @thomthom said:

                Why not use a texture?

                do you mean all black and white textures? the only thing stop me using textures is the Layout. Funny enough,i use sketchup and layout to do consent plans to the governments. i know most people donot use this program do this kind of thing, but i am a builder so whatever works for me.
                so,yeah,the raster image (textures and style) on the view ports of layout do not want to stay for me for some reason. plus, often i have to vectorise the view ports to get one or two forgotten lines on the drawing (or erase), so that the texture goes too.

                Anyway,i don't think raster hatchs would work for me.

                cheers

                Just love SU

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                • B Offline
                  Buildermax
                  last edited by

                  I did this for black and white presentations,and better use of the line style ablility.

                  it takes a while to do; i hope some sort of vector hatching tool become available.

                  by the way, this house model has all structural members in it, well except nails. thanks for sketchup, make it possible for me to build virtually.

                  cheers


                  Manually hatched.jpg

                  Just love SU

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                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    @thomthom said:

                    Why not use a texture?

                    Texturized lines are not read by most styles, nor picked up by programs like Piranesi. I for one use things like Jim's Protrude Ruby to represent patterned flagstone, and have no problems with bog down. It's a shame that we limit ourselves and our tools because of some slower computers out there. Just by running a program like Subdivide and Smooth, you create way more lines than would be created by a Hatch tool. I don't follow the reasoning. I think most of us have a real underlying desire to replace the need for outside CAD programs all together, but I doubt SU will ever fill that void.

                    Lately, I've been using Hot Door Cad tools for Adobe illustrator and importing my sketchup stuff in there for adding line weights, call outs and swatches. It's a great a little add on for illustrator.

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • G Offline
                      Gjenio
                      last edited by

                      @unknownuser said:

                      I think most of us have a real underlying desire to replace the need for outside CAD programs all together, but I doubt SU will ever fill that void.

                      Right! I totally agree with you.

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                      • R Offline
                        richcat
                        last edited by

                        Al from from Render Plus has been working on something called NprTools, buts there's still has some development to do, and it has not been released yet. The sketchy materials would be great for hatches etc, and I do like the look of the sketchy shadows

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