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    How do you add "reflection" value to a surface

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    • Dave RD Offline
      Dave R
      last edited by

      HI fitZ. Yes, I'm aware of that method of creating a reflection. I've used it myself. It works nicely when you have a mirror on a wall and can hide the rest of the "reflection" behind that wall. To make the reflections look proper in your tape deck model with its multiple reflecting surfaces, you have to copy a lot of stuff and as you and Gai point out, hiding the parts that stick out would be a challenge.

      If you give that a try, I, for one would be interested in seeing your results. Best.

      Dave

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • jolranJ Offline
        jolran
        last edited by

        Hi Fitz! Nice tapemachine! I have one of those myself πŸ’š
        Gonna build a recording studio myself some day.
        Are you an architect or woodworker? Have you read this?

        http://www.amazon.com/Recording-Studio-Design-Philip-Newell/dp/0240519175
        Great resource for aucostic construction.

        Im no SU expert but as everyone says. Theres no reflection in SU. Need raytracing
        for that I guess. Although Lightup(renderplugin) has something going on.

        But heres a easy idea.
        You want the plexiglass to be shiny right? Asuming you have an image editor, why not make a "fake reflective" texture and set it as low opacity in SU.
        Ive done it in other rendering ops. If your not gonna animate the scene the reflections dont have to be 100% accurate to be convincing.
        But for this to work you cannot move the camera, and make diffent textures if you outputting several pictures. Cant use same texture for different
        cameraangle, it will look funny.

        Heres what you do. In Image editor of choice. Make a color layer, in your case dark brown.
        Then import different pics, they have to be somewhat relevant in color. You cannot have a pink elephant for ex πŸ˜„
        Put them together, rotate, distort, stretch mess things up and blend them with very low opacity. Remember "multiply" make things darker i prefere "soft light" blendingmode in PS.
        To make it look shiny put in a blurred lens flare or something like that.
        And put different opacitys and blending. The smaller highlight dot = Shiny.
        Matt color spread out reflection of light on its surface.

        Try it, it may work. Otherwise you will have to raytrace the scena somewhere πŸ˜„

        Lovely idea with the studio. Is it gonna be dominated in white?
        I dream of having a minimalistic white studio.

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        • jolranJ Offline
          jolran
          last edited by

          Nahh. My method dosent work in SU. I tried my idea and when you alter the opacity in material editor the texture get blown out even if you have a dark one.
          Maybe someone more experinced can do a better job.

          I tried single dark color texture with white spot as highlight with "see through opacity" and that made it look shiny though(better than original color result), but as far as relection hmm. Donno. Why dont you download Podium or likewise and have a go?

          As Dave R said, I think your model is nice as it is.

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          • F Offline
            fitZ
            last edited by

            @unknownuser said:

            Hi Fitz! Nice tapemachine! I have one of those myself
            Gonna build a recording studio myself some day.
            Are you an architect or woodworker? Have you read this?

            Hi jolran. Hey, thanks for the reply and the compliments. Yea, I love ANALOG stuff. My studio is based on a complete Tascam 32 track setup....M3700 64 ch. mixer with 2 MSR-16's synchronized via MTS-1000 Midizer.
            Of course, I do have all the digital bells and whistles too...but only to get the audio into the digital domain. I can't stand ITB recording or mixing.

            As to your question, no, I'm not an architect, but I am a designer. Worked for years in an architectural Millwork/Storefixture manufacturing company as a CAD detailer and earlier, as a journeyman Millworker(fancy name for fabrication specialist..ie..woodworker πŸ’š Thats why I can fabricate in many materials. Mainly because our main client was Macys. Designed, detailed and help build over 300 Macy store interiors and fixtures. And man do they use a LOT of different materials. Good training. I saved tons of leftover materials that you won't find anywhere. Plex, aluminum extrusions, veneers, laminates, hardwoods, special hardware...to many to list. And now I'm using them in my studio. Take a look at my overall design and you'll see. All the YELLOW stuff is Owens Corning 703 rigid fiberglass. It's for absorption in the room. AND, the tape machine soffet is only an option. Thats the point of the model. I actually have TWELVE options, which this model is one. I drew these to submit to this site for professional Acousticians to help me arrive at a decision on the distribution of the 703. I only have six, 4"thick x 4'x 10' panels. This stuff is expensive and I can't afford any more so I have to dispurse it wisely...hence the models for illustration of my ideas to the pros...
            http://forum.studiotips.com/viewforum.php?f=1&sid=54f995ef8715bc4a12cd260abc0f547e

            Anyway, thanks a mill for the input. Take a look at the ideas...which for all practical purposes..is only for the rear wall...the rest is ALREADY BUILT! πŸ’š Option 1 is the tape machine soffeted closet. Option 2 is the Skyline diffuser. Option 3 is the Pyramid diffuser. Option 4 is the..well, lets just call it a waveguide poly πŸ’š I won't post the rest.

            http://httpics.com/is.php?i=369&img=Final_componene.jpg

            http://httpics.com/is.php?i=370&img=1317Final_componene.jpg

            http://httpics.com/is.php?i=371&img=4995Final_componene.jpg

            http://httpics.com/is.php?i=273&img=Unfin_Top_Rearw.jpg

            http://httpics.com/is.php?i=349&img=3783LCD3_Cleanup_wi.jpg

            http://httpics.com/is.php?i=351&img=4226LCD3_Cleanup_wi.jpg

            and finally, the real thing one year ago. More is done now. But just like the drawings, its a work in progress πŸ’š
            fitZ

            http://httpics.com/is.php?i=282&img=studio.JPG

            http://httpics.com/is.php?i=276&img=friends.jpg

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            • jolranJ Offline
              jolran
              last edited by

              wow! This is just amazing

              Makes me wanna see this rendered πŸ˜†

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              • F Offline
                fitZ
                last edited by

                Thanks jolran

                @unknownuser said:

                Makes me wanna see this rendered
                Me too πŸ’š I've done a few tests rendering in Kerithia(to lazy to check spelling_ πŸ’š . But it took so much time to change surfaces, and it was WAY too complicated for me. 😲 Got any suggestions for a renderer thats simple?
                fitZ

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                • H Offline
                  heme
                  last edited by

                  Yes. I recommend you one: IDX Renditioner. It has a commercial version and a free one (which only limitation is resolution: 640x480). Commercial costs USD 200. It's so easy for rendering as sketchup for modeling.

                  http://www.idx-design.com/IDX/IDXRenditioner/tabid/709/Default.aspx

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                  • F Offline
                    fitZ
                    last edited by

                    Hey heme, thanks a million. Although....aaaaaarrrrrgggggrrrrrr....I HATE COMPUTERS!!!!! 😑 😑 😑 BOTH my hard drives just FRIED!!! I lost EVERYTHING!! months ans months of work! I backed up to my second drive, but when I tried to dump the files to CD...ZAP!!! πŸ‘Ώ ..a chip fried. Did a search on data recovery...dang is this going to be difficult..if not impossible!
                    geeeezus I hate computers! 😒

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                    • jolranJ Offline
                      jolran
                      last edited by

                      Sorry to hear that 😞 Hope things work out.

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                      • bigstickB Offline
                        bigstick
                        last edited by

                        Podium (http://www.suplugins.com/) is easier to use than IDX or Kerkythea, and has better quality than IDX. The evaluation version has only 1 limitation, and that is that output size is limited to 500x500.

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