Barn WIP
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I think an easier way is to use the follow me tool.
Attached is a file. When you open it,
- click on the surface of the circle with the Select tool (note that I exploded the circle to get the pieces to be faceded instead of softened but it could have been done by lowering the softening angle as well)
- then click on the face of the piece with the Follow me tool
If you still want to assemble it from pieces, now turn one of them into a component, delete the rest and do the radial array with this component (they will obviously fit nicely).
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Thanks that is easier indeed, however i learned both ways now so that is allways a good thing
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Yes, exactly, that's the main point.
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Good morning
One last question about this, i think i calling it done, but i noticed when i did the test render in vue to see how it would look like the materials on the inside became the same as i stick on the outside in vue. Is this normal ? or do i have to do something to it so that won't happen ?Thanks in advance
M. -
Where inside? On the back faces?
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Yes i think the back faces when i give it a material in SU that is ok but in vue it aint
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Topmost rule when it comes to rendering: in SU never let a back face be displayed (and never try to render it in an external renderer). If you see any back (blueish) face while modeling, immediately right click and "reverse faces" (you can do this with a whole selection set as well).
So was thisthe problem or have I misunderstood something?
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That is the problem then, if i reverse one side the other side get purple and vice versa
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Well, obviously a face has two sides; a fron one (generally some kind of white or beige) and a back one (some greyish blue by default).
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next time i close the doors
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No, just in general give everything a thickness - like in real life.
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Thanks. i'll remember that for my next one, scene in vue is almost set up now .
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