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    Still playing with SubSmooth

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    • T Offline
      Teezer
      last edited by

      A SketchUp seagull...

      The final working proxy. The feathers had already been SS'd at this point.
      Seagull1.jpg

      The fully SS'd version in monochrome.
      SeagullMono.jpg

      Some color to perk it up.
      SeagullNoShadow.jpg

      Real life is just another website, albeit a rather boring one.

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      • J Offline
        JuanV.Soler
        last edited by

        Beautiful ๐Ÿ˜„

        ,))),

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        • S Offline
          ScottPara
          last edited by

          That seagull is great. A nice execution of SSD.

          Scott

          Love the fact that some HATE my avatar.....

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          • W Offline
            Whaat
            last edited by

            Great work!

            SketchUp Plugins for Professionals

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            • E Offline
              evos.
              last edited by

              Amazing!

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              • T Offline
                Teezer
                last edited by

                Again, thank you all for your kind words. ๐Ÿ’š

                Here is another picture from the seagull build. Like the cat, I built the parts of the seagull separately, then combined them. I left Bryce in this image to show the size of my working drawings. At this size, the move tool ( ) and the push/pull tool ( ) snap to quarter-inch spacing, and that allows me to easily make very fine adjustments.

                GullHeads2.jpg

                Note that I didn't use this finished head when I put the parts together. I used the basic proxy, which meant that I had to paint the head on the full model a second time. This one was just to see how it would look... ๐Ÿ˜„

                Real life is just another website, albeit a rather boring one.

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                • A Offline
                  Aernoud
                  last edited by

                  Its so fantastic!! Yeah man rocks! But ive a question, did you model the proxy with help from an image of a seagull, without an image ?

                  Currently SU project:

                  • Metroid Prime large leviathan (own design)
                  • Metroid prime plasma turret (own design)
                  • Metroid prime Armour clubber (own design)
                  • The Minas Tirith project
                  • Mobile phone (own design)
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                  • T Offline
                    Teezer
                    last edited by

                    @aernoud said:

                    But ive a question, did you model the proxy with help from an image of a seagull, without an image ?

                    With lots of images. I searched "seagull" in Google Images, and went through hundreds of them. I copied a couple of dozen to a folder, so I would have references from a number of different angles.

                    But what you see is as far as I will go with the seagull. My intent is to practice building organic shapes with SU and SubSmooth, not to do seagull illustrations. I do like bird shapes, however.

                    And feathers, with compound curves... ๐Ÿ’š
                    Feathers.jpg

                    Real life is just another website, albeit a rather boring one.

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                    • pbacotP Offline
                      pbacot
                      last edited by

                      er may a newbie interject? What is the meaning of "proxy" in this context? Why is it useful?

                      Cool work BTW!

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • T Offline
                        Teezer
                        last edited by

                        @pbacot said:

                        er may a newbie interject? What is the meaning of "proxy" in this context? Why is it useful?

                        Note the rough, angular image of the seagull head in the left background of the picture of the three heads. That's the proxy for the center image. I only had to draw that much, then SubSmooth took it to the next step (the center image). SubSmooth subdivided every polygon in the proxy, smoothed it, then did it again a second time. SubSmooth is like a "magic wand," and the folks here like to "see the proxy" rather than see only the finished image, because they like to see the magic*.

                        That said, even creating the proxy is hard for me. Getting my head (and eye) around actually drawing organic shapes in 3D is a completely new experience for me, and I'm really enjoying it.

                        *Magic is provided by Whaat, proxy is provided by Teezer. YMMV... ๐Ÿ’š

                        Real life is just another website, albeit a rather boring one.

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