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    Still playing with SubSmooth

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    • T Offline
      Teezer
      last edited by

      A couple of general tips I wanted to mention.

      Simplify. SubSmooth works best with the fewest possible lines and shapes in the proxy. The cat's body started as a simple box shape. Adjust the shape by dragging intersections with the move tool or resizing specific polygons.

      Exaggerate. SubSmooth will reduce the size of the proxy when it's executed. The shape will be smoothed (of course), so obvious bulges that you put into the proxy will be reduced as well.

      Avoid using the SU curve tool or the circle tool in the proxy. These tools will create too many segments, and the result will not be good. SubSmooth will make the curves for you.

      And I forgot to thank everyone for the encouraging comments. Thanks! πŸ’š

      Real life is just another website, albeit a rather boring one.

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      • boofredlayB Offline
        boofredlay
        last edited by

        http://www.clipartof.com/images/thumbnail/6499.jpg

        http://www.coroflot.com/boofredlay

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        • N Offline
          nomeradona
          last edited by

          one of the best i have seen using subdivide.... and surely i will follow yu advise. it just raeally a matter of testing right.

          visit my blog: http://www.nomeradona.blogspot.com

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          • W Offline
            Whaat
            last edited by

            Excellent work, Teezer! and thanks for posting the tips!

            SketchUp Plugins for Professionals

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            • R Offline
              rufy
              last edited by

              πŸ‘ πŸ‘ πŸ‘

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              • T Offline
                Teezer
                last edited by

                A SketchUp seagull...

                The final working proxy. The feathers had already been SS'd at this point.
                Seagull1.jpg

                The fully SS'd version in monochrome.
                SeagullMono.jpg

                Some color to perk it up.
                SeagullNoShadow.jpg

                Real life is just another website, albeit a rather boring one.

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                • J Offline
                  JuanV.Soler
                  last edited by

                  Beautiful πŸ˜„

                  ,))),

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                  • S Offline
                    ScottPara
                    last edited by

                    That seagull is great. A nice execution of SSD.

                    Scott

                    Love the fact that some HATE my avatar.....

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                    • W Offline
                      Whaat
                      last edited by

                      Great work!

                      SketchUp Plugins for Professionals

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                      • E Offline
                        evos.
                        last edited by

                        Amazing!

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                        • T Offline
                          Teezer
                          last edited by

                          Again, thank you all for your kind words. πŸ’š

                          Here is another picture from the seagull build. Like the cat, I built the parts of the seagull separately, then combined them. I left Bryce in this image to show the size of my working drawings. At this size, the move tool ( ) and the push/pull tool ( ) snap to quarter-inch spacing, and that allows me to easily make very fine adjustments.

                          GullHeads2.jpg

                          Note that I didn't use this finished head when I put the parts together. I used the basic proxy, which meant that I had to paint the head on the full model a second time. This one was just to see how it would look... πŸ˜„

                          Real life is just another website, albeit a rather boring one.

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                          • A Offline
                            Aernoud
                            last edited by

                            Its so fantastic!! Yeah man rocks! But ive a question, did you model the proxy with help from an image of a seagull, without an image ?

                            Currently SU project:

                            • Metroid Prime large leviathan (own design)
                            • Metroid prime plasma turret (own design)
                            • Metroid prime Armour clubber (own design)
                            • The Minas Tirith project
                            • Mobile phone (own design)
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                            • T Offline
                              Teezer
                              last edited by

                              @aernoud said:

                              But ive a question, did you model the proxy with help from an image of a seagull, without an image ?

                              With lots of images. I searched "seagull" in Google Images, and went through hundreds of them. I copied a couple of dozen to a folder, so I would have references from a number of different angles.

                              But what you see is as far as I will go with the seagull. My intent is to practice building organic shapes with SU and SubSmooth, not to do seagull illustrations. I do like bird shapes, however.

                              And feathers, with compound curves... πŸ’š
                              Feathers.jpg

                              Real life is just another website, albeit a rather boring one.

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                er may a newbie interject? What is the meaning of "proxy" in this context? Why is it useful?

                                Cool work BTW!

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • T Offline
                                  Teezer
                                  last edited by

                                  @pbacot said:

                                  er may a newbie interject? What is the meaning of "proxy" in this context? Why is it useful?

                                  Note the rough, angular image of the seagull head in the left background of the picture of the three heads. That's the proxy for the center image. I only had to draw that much, then SubSmooth took it to the next step (the center image). SubSmooth subdivided every polygon in the proxy, smoothed it, then did it again a second time. SubSmooth is like a "magic wand," and the folks here like to "see the proxy" rather than see only the finished image, because they like to see the magic*.

                                  That said, even creating the proxy is hard for me. Getting my head (and eye) around actually drawing organic shapes in 3D is a completely new experience for me, and I'm really enjoying it.

                                  *Magic is provided by Whaat, proxy is provided by Teezer. YMMV... πŸ’š

                                  Real life is just another website, albeit a rather boring one.

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