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    Easiest way to creat a sky for rendering?

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    • Z Offline
      zdphotos
      last edited by

      I'm slowly getting beyond the basics in SU, and I'm starting to play around with rendering in Podium.

      As such, I would like to add some clouds or some sort of sky seen through the window of a room. what is the best way to do this?

      I've thought about just creating a face outside of the window and applying a "sky" texture...would that work?

      thanks in advance!

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      • Z Offline
        zdphotos
        last edited by

        as a follow-up, I located a skydome but when I import it around my building, it basically eliminates the sun so I can't really see anything...everything is dark. is there a way around that?

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        • AnssiA Offline
          Anssi
          last edited by

          By far the easiest is to add a sky image as a watermark (to the style you are using, see Help)

          Anssi

          securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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          • S Offline
            steve6
            last edited by

            A ractangle with a sky jpeg applied should work for you as well.

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            • R Offline
              remus
              last edited by

              If you still want to use a skybox, you could turn down the opacity of the texture to 65%, SU treats anything with less than 70% opacity as clear, so this should let the sun through without eliminating your skybox.

              http://remusrendering.wordpress.com/

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