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    [Plugin] DoorTool starter

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    • M Offline
      Mr S
      last edited by

      Considering how valuable the Windowizer tool has been it seems strange on reflection that the same hasn't been done for doors long ago.
      This will be a really helpful tool.
      I look forward to the the completed project.
      Thanks for taking the time out to provide yet another valuable tool.

      (The guys at Google are going to have to come with something special for SketchUp 7. The Ruby guys keep racing ahead with new ideas!)

      Regards
      Mr S

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      • B Offline
        bubbalove
        last edited by

        Thanks a bunch... please do keep working on this tool. In time... it will be just as useful as the windowizer!

        "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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        • MALAISEM Offline
          MALAISE
          last edited by

          Thanks for work done on this plugin 👍
          go ahead...
          MALAISE 👍 👍

          La Connaissance n'a de valeur que partagée

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          • Didier BurD Offline
            Didier Bur
            last edited by

            Hi Tomot,
            Great tool.
            Let me add my 2 cts about the code:
            As I made a lot of mistakes myself in my scripts, I know how it is frustrating when you release a script and that it may corrupts other scripts at the user end. You use many globals (such as $pts,$ip, etc).
            I suggest you use instance variables or class variables instead such as @pts, @ip,etc). This way you prevent your variables to overwrite other variables of the same name in other scripts.

            class DoorToolRight
            def initialize
                $ip = Sketchup;;InputPoint.new
                $ip1 = Sketchup;;InputPoint.new
                reset
            
                # sets the default Door settings
                $dwthick = 6.0. inch if not $dwthick            # door frame/wall thickness
                $rdfthick = 0.0. inch if not $rdfthick
            ...
            

            Could be:

            class DoorToolRight
            def initialize
                @ip = Sketchup;;InputPoint.new
                @ip1 = Sketchup;;InputPoint.new
                reset
            
                # sets the default Door settings
                @dwthick = 6.0. inch if not @dwthick            # door frame/wall thickness
                @rdfthick = 0.0. inch if not @rdfthick
            ...
            

            These variables are "readable" by all the methods of the class, but "live" only when the tool object lives. This is safer...

            DB

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            • utilerU Offline
              utiler
              last edited by

              tomot, it doesn't appear that the script cuts a plane through the wall; am i right?
              see attached.
              cheers,


              doortool-cutting plane.png

              purpose/expression/purpose/....

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              • T Offline
                tomot
                last edited by

                @utiler said:

                tomot, it doesn't appear that the script cuts a plane through the wall; am i right?
                see attached.
                cheers,

                It works in the same way WindowTools works.
                Think about how Windows and Doors are installed into openings in typical Western Frame Construction.

                The Framer or Carpenter must first define or build the opening, into which the window or door is to be installed. In the same way you must provide the opening in a wall in SU first into which the door or window will be installed.

                Furthermore the opening in a wall is also related to the Wall Thickness. If your walls are of a predefined thickness other than the default 6" then you must change the thickness in the dialog box to reflect your wall thickness.

                You only want to use my window or door tool if you want to create objects , where your design will be rendered or seen from both inside or outside. If you are concerned only about rendering the exterior view then you could use Windowizer.

                [my plugins](http://thingsvirtual.blogspot.ca/)
                tomot

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                • T Offline
                  tomot
                  last edited by

                  @didier bur said:

                  Hi Tomot,

                  I suggest you use instance variables or class variables instead such as @pts, @ip,etc). This way you prevent your variables to overwrite other variables of the same name in other scripts.
                  ...

                  Thank you Didier for your comments. I should have been more careful. I mistakenly posted my development
                  version, in which I need globals so I can check the values in the console.

                  [my plugins](http://thingsvirtual.blogspot.ca/)
                  tomot

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                  • B Offline
                    Ben Ritter
                    last edited by

                    Tomot, I appreciate your efforts and looks like it has great possiblities. My main suggestion is that the hardware should include lever style handles. Also, what about solid wood doors, or did I miss something?

                    Ben

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                    • jim smithJ Offline
                      jim smith
                      last edited by

                      Tom,
                      Thanks for taking the time to create the door.rb.

                      I have used DoorMaker.rb by PKR but your routine looks like it will give a few more options when your done. You might look at doormaker.rb if you haven't already, there are quite a few good features in it like the four door swings on different layers.

                      Thanks again - please keep working on this tool - I will look for the updates ☀

                      "Out of clutter find simplicity,
                      from discord find harmony,
                      In the middle of difficulty lies opportunity"
                      Albert Einstein

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                      • T Offline
                        tomot
                        last edited by

                        @unknownuser said:

                        Tom,
                        I have used DoorMaker.rb by PKR but your routine looks like it will give a few more options when your done. You might look at doormaker.rb if you haven't already, there are quite a few good features in it like the four door swings on different layers.

                        Jim I have looked at Doormaker. That's why I'm trying hard to provide an equally, competent, alternative.
                        I can see where PKR derived his/her approach, its much more technical and institutional, in nature.
                        I wanted to maintain and stay on the residential side of doors. I'm not intending to include kick plates
                        hinges, or dbl sided rebated frames, in steel or wood. There is obviously an unlimited amount one can or should not
                        show on drawing, and that's where a Door Schedule and Specification normally take over.

                        [my plugins](http://thingsvirtual.blogspot.ca/)
                        tomot

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                        • T Offline
                          tomot
                          last edited by

                          @ben ritter said:

                          Tomot, My main suggestion is that the hardware should include lever style handles. Also, what about solid wood doors, or did I miss something? Ben

                          Thanks Ben I will attempt a lever option. Although you are well aware you opening up a very large can of worms
                          when we are starting to talk about door accessories 😄 The solid wood door is what in the drop down menu I call
                          a Slab door.

                          [my plugins](http://thingsvirtual.blogspot.ca/)
                          tomot

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                          • C Offline
                            cyan.archnet
                            last edited by

                            very HELPFUL and HANDY plugin!, THANKS A LOT!

                            1 Reply Last reply Reply Quote 0
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