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    SketchUp RUBY API Wishlist [way of coding wishes, please]

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    • M Offline
      MarcioAB
      last edited by

      Great! A "Ruby API Wish List Followed by SketchUp Team". This could be a sticker, right ?

      The most up-to-date "Wish List" in the very first page and good discussions in the sub-sequent pages.

      Regards
      Marcio

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      • T Offline
        tomasz
        last edited by

        Scott,
        I 've got one, almost a Christmas wish : - can Ruby tell me if I should use UVHelper instead of uv_at when I want to get proper UVs for a face, PLEASE!

        I other words - can Ruby tell me if the face's texture is photo-matched or not?
        Please check this thread. Could it be an additional .materialType result .. say 3?

        Tomasz

        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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        • J Offline
          Jim
          last edited by

          Thanks for starting this topic, Scott!

          Ok, I split this topic off from the earlier posts and made it sticky. Let the wishing continue...

          Hi

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          • M Offline
            MarcioAB
            last edited by

            Fix onMButtonDown() api.

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            • C Offline
              CPhillips
              last edited by

              Here is one (of 1000):

              The text and dimension tool are not accessible from Ruby. You can't read or set the text for example.

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              • T Offline
                tomasz
                last edited by

                The Sections are hardly accessible from Ruby, only through Selection! You can't read or set it active.

                Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                • daikuD Offline
                  daiku
                  last edited by

                  This is music to my ears, Scott. Here's another vote for ruby control of dimension objects. CB.

                  Clark Bremer
                  http://www.northernlightstimberframing.com

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                  • T Offline
                    toxicvoxel
                    last edited by

                    Two requests:
                    Simple methods for retrieving points,angles and distances without using a tool class.(Something as simple as 'getpoint' and getangle in AutoCAD's api. Maybe something like pt=Sketchup.utility.getpoint(prompt) for example)
                    'Getangle' should offer the use of the protractor tool for input.

                    Then a request for the Sketchup COM api: Include a 'runRubyScript' method that can be called from the api and returns the return value from the script.

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                    • M Offline
                      Matt666
                      last edited by

                      Hi all !
                      One great improvment would be to have some control on inferences via ruby... Isolate, stop, start, etc....

                      Frenglish at its best !
                      My scripts

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                      • N Offline
                        NewOne
                        last edited by

                        Move (and rotate) axes from ruby !!! Actually, to be able to access any tool from ruby.

                        regards!

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                        • M Offline
                          Matt666
                          last edited by

                          Hi all !
                          One ruby improvment :

                          • A command autolisp like function !! To have access to all native tools (like said NewOne), and to have possibility to control this tool !
                            Command autolisp function work like that :
                            To make a line :
                          (command "_LINE" "0,0,0" "10,0,0" "")
                          (command " 'International Name of the tool' " " 'first point' " " 'any point you want' " "")
                          

                          "" stops the command.
                          One very intersting thing is you can insert pause that let user doing what he wants !

                          (command "_LINE" "0,0,0" PAUSE" "")
                          

                          PAUSE stops process and let user giving a point, in this example.
                          Another cool thing is an Autocad variable that show if a command (or tool) is active. And you can use it in the code !

                          (command "_LINE")(while (not (eq (getvar "cmdactive") 0)))(command PAUSE))
                          

                          (getvar "cmdactive") returns 0 (no active tool) or 1 (one active tool)

                          Frenglish at its best !
                          My scripts

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                          • T Offline
                            tomasz
                            last edited by

                            Selection display bug to be fixed, please.

                            Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                            • J Offline
                              Jim
                              last edited by

                              Something I have been wanting to do is write a suite of general-purpose Observers based on the built-in ones. Most of the Observers are designed to be attached to a specific entity in a model (or to THE model) - the SelectionObserver, for example is attached to a model's selection collection. It just seems inefficient and error-prone for each plugin author who needs one to implement their own SelectionObserver when a single instance can handle all requests.

                              So, I guess I'm really proposing a simplified API for using Observers.

                              The way I see this API working is that a plugin would 'require' the observer file, which would create a single Observer instance. Then the plugin would 'register' methods in the form of blocks (or procs?). In my experiments, I used the Ruby Singleton class to ensure there is ever only one instance created.

                              Here is how I see the API being used (without getting into the details of the implementation):

                              
                              # My Plugin
                              require 'app_observer' # Global AppObserver instance created
                              def hello(args)
                                puts "Hello #{args}"
                              end
                              # Register hello() to be called for an onNewModel event
                              id = AppObserver.instance.register("onNewModel") {|args| hello(args) }
                              # AppObserver attaches itself when its registry goes from 0 to >0 elements
                              ...
                              AppObserver.instance.unregister(id) # stop calling hello for onNewModel event
                              # AppObserver detaches itself when its registry falls to 0 elements.
                              
                              

                              It really simplifies using Observers, which in turn could allow authors to create better plugins, with more advanced features, in a shorter time. It may also save on resources by having one and only one instance of most of the Observers (confirm?)

                              (related post)

                              Hi

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                              • D Offline
                                david.
                                last edited by

                                Jim,

                                Nice idea. Also, I'm curious if you mixed in the Singleton module to implement your singletons? I've found that I can't require a library module like Singleton unless I point directly to my Ruby installation directories. I realize that this isn't required to implement singletons, but it seems the most simple and consistent.

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                                • J Offline
                                  Jackson
                                  last edited by

                                  Welcome to SCF Scott, it's great to see your involvement here!

                                  Jackson

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                                  • scottliningerS Offline
                                    scottlininger
                                    last edited by

                                    @jim said:

                                    Something I have been wanting to do is write a suite of general-purpose Observers based on the built-in ones.

                                    This is a fantastic idea. Attaching observers reliably to every component instance, for example, is challenging. So a helper script is one approach... another would be to create some uber-observers at the Sketchup level. Obviously, there are potential performance concerns with any of these.

                                    • Scott Lininger
                                      SketchUp Software Engineer
                                      Have you visited the Ruby API Docs?
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                                    • JClementsJ Offline
                                      JClements
                                      last edited by

                                      A standard for displaying script documentation, besides their description, in the menus:

                                      The ruby filename, creator, version level; basically an "about" display for each script. Optional info could be copyright info, contact (email) link, website link, and display of a help file on a local drive.

                                      =============================================

                                      An easier way to organize scripts in a user defined menu (there are scripts that do this now, but I wouldn't call them user friendly)

                                      John | Illustrator | Beaverton, Oregon

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                                      • T Offline
                                        tomasz
                                        last edited by

                                        New method for a texture, very useful for exporters.
                                        texture.alpha_channel? -> (true or false)

                                        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                        • W Offline
                                          Whaat
                                          last edited by

                                          @unknownuser said:

                                          New method for a texture, very useful for exporters.
                                          texture.alpha_channel? -> (true or false)

                                          Ooohhh..that reminds me:

                                          How about a method that samples the texture color on a face?

                                          face.color_at(u,v)->returns a SketchUp::Color object.

                                          Could be used for displacement mapping inside SketchUp for example.

                                          SketchUp Plugins for Professionals

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                                          • J Offline
                                            Jim
                                            last edited by

                                            @david. said:

                                            Jim,

                                            Nice idea. Also, I'm curious if you mixed in the Singleton module to implement your singletons? I've found that I can't require a library module like Singleton unless I point directly to my Ruby installation directories. I realize that this isn't required to implement singletons, but it seems the most simple and consistent.

                                            Hi David,

                                            Yes, I used the singleton class from Ruby. I copied singleton.rb from the Ruby language installation to a 'ruby' folder in my Sketchup/Plugins folder. The Ruby singleton is very easy to use, and was simply the best and fastest solution. I think there are a few other files from the installed Ruby files that I needed also.

                                            Hi

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