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    Continue texture on next object ?

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    • J Offline
      Jorgensen
      last edited by

      Is it possible to continue a texture on the next object ?

      Right now I'm tryin to model a wall that is split up in floors, but from the outside I would like it to look like a single wall. It this possible ?

      I have tried to use the "match paint form" when editing an object - but that did not help 😞

      Any suggestions ?

      Thanks


      ScreenShot007.jpg

      sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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      • R Offline
        remus
        last edited by

        You could use a one big projected texture, and as long as it didnt tile it should go smoothly across the entire face.

        http://remusrendering.wordpress.com/

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        • J Offline
          Jorgensen
          last edited by

          It's tree objects πŸ˜„

          sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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          • DanielD Offline
            Daniel
            last edited by

            Jorgensen, SU will apply all the textures from the same starting point, unless you adjust it on a surface. If you do adjust it's position on a surface, and you want to reset the texture on adjacent surfaces to align, use the eyedropper to selected the adjusted texture, and repaint the adjacent surfaces.

            My avatar is an anachronism.

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            • Jean LemireJ Offline
              Jean Lemire
              last edited by

              Hi Jorgensen, hi folks.

              See this SU file for ideas.


              Painting an outside wall.zip

              Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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