sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Modelling basics

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    11 Posts 7 Posters 928 Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R Offline
      remus
      last edited by

      For a snowcone, the follow me tool should work pretty well. Im not entirely sure what you mean about referencing a surface to follow though, have you got a pic of the sort of thing you had in mind?

      http://remusrendering.wordpress.com/

      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        What is a snowcone?

        Gai...

        1 Reply Last reply Reply Quote 0
        • R Offline
          remus
          last edited by

          Link Preview Image
          Snow cone - Wikipedia

          favicon

          (en.wikipedia.org)

          http://remusrendering.wordpress.com/

          1 Reply Last reply Reply Quote 0
          • GaieusG Offline
            Gaieus
            last edited by

            Thanks, Remus. One lerns some new things every day (however it doesn't seem to be omething that could be m favourite).

            So Dign, which part of it would you like to have thicknes?

            Gai...

            1 Reply Last reply Reply Quote 0
            • D Offline
              dzign
              last edited by

              yeah, the follow me tool will work just fine.

              if i were to make a conical cylinder, which is just a cylinder with one radius larger than the other at the 2 ends, is it possible to make the solid form first, then using the push tool, to hollow out the inside. the problem with the push tool is that it pushes orthogonal to the plane of the curve, and does not follow the form of the outer surface.

              it would be nice if it could push along some reference curve or surface.

              but then that leads me to believe that the only real way to model in SU is mainly using the follow me tool, and then deleting / intersecting sections and parts afterwards.

              does this make sense?

              thanks!

              1 Reply Last reply Reply Quote 0
              • R Offline
                remus
                last edited by

                Seems to make sense.

                I think you need to have a look at the joint push/pull script: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=6708&hilit=+Plugin

                http://remusrendering.wordpress.com/

                1 Reply Last reply Reply Quote 0
                • honoluludesktopH Offline
                  honoluludesktop
                  last edited by

                  Dzign,

                  SU is a "surface" modeler (2d shapes in 3d space), it sounds like you are looking for a feature that is part of a "solid" modeler.

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    richcat
                    last edited by

                    Hi Dzign

                    Just start off with a circle, use pull-pull to create cylinder, use the offset tool to create the required thickness on top face, use push-pull on newly create inner face to hollow out to depth required, then select the top face including edges and use scale tool with ctrl selected to size to required radius.

                    I suggest if you have not already take a look at the videos available here to see some basic sketchup modellinghttp://download.sketchup.com/downloads/training/tutorials50/Sketchup%20Video%20Tutorials.html particularly for this exercise the scale video.


                    Snow Cone.jpg

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      dzign
                      last edited by

                      hey guys, thanks for the responses.

                      yeah, ive gone through all the videos.

                      thanks honoluludesktop! the term surface modeling has really helped clear it up. and yeah, i am looking for a solid modeler.

                      well, now i know 😄

                      1 Reply Last reply Reply Quote 0
                      • Jean LemireJ Offline
                        Jean Lemire
                        last edited by

                        Hi Dzign, hi folks.

                        To design with thickness, you can use different method.

                        The "Follow me" Tool is quite powerfull to acheive that. See attached SU file for ideas.


                        Room with thick walls floor and ceiling in one move.skp

                        Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement