A Welcome Message to New SketchUcation Members
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hey all!
i'm jim from the uk and i'm new here and to SU - downloaded it last friday, after struggling with some naff 3D animation progs over the years. I learnt 2D drafting and wireframes (A-CAD) in my 20's for hobbyist purposes, went on to 3dS and then got diverted in life (marriage, kids etc). Now i've found SU, played a little, to help shake off the rust and ended up by replicating a little "Wall-E" character/model for my 6 yr old son!! now looking to get into making buildings and very intrigued by the sketchyphysics plug in which i just installed.
looks like the learning curve is there, but thanks to the expertise here, possibly not as steep.
and i may not even get to use my favourite 3d modelling term of the early 90's : Non Uniform Rational B-Splines (ok, so that time doesn't count, does it?).
i might not be able to offer much in the way of advice, but i am keen to learn
cheers to all
jim / jAg -
Welcome to SCF Jim.
I am sure you will enjoy your stay and learn much from many seasoned users and before you know it you too will be offering advice.
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@solo said:
Welcome to SCF Jim.
I am sure you will enjoy your stay and learn much from many seasoned users and before you know it you too will be offering advice.
thnx. i'm just awed at the skills present here and the excellent tutorials.
i'm just going to take things slow & easy and re-learn that which i'd forgotten.glad to be aboard
jim
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@j_a_g.2012 said:
I'm just going to take things slow...
Slow & steady is good, but the best advice is to keep having fun! The Wall-E model is a great idea for a fun learning project. (Now that you have him done you could turn him into a component and create a Wall-E assembly line -- or a Wall-E army -- or a... ). Jim I also hope you'll consider giving your clever son the opportunity to learn SketchUp. Kids can definitely learn SketchUp too + it can keep him off the street!
Jim - please post your Wall-E in the Gallery Forum.
To all the new users: Keep having fun! Push-pulling is fun! Just wait 'till you try 'Smooving' in the sandbox. (For adults only).
Regards, Ross
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Hi guys i'm new here. Have been looking for this forum for a qiute long time I would like to tell U something about my SU project!
So...i'm reconstructing old city in my home town (Gorzow Wlkp/Poland) that was destroyed in II world war. Almost 50% of building located inside old city wall was demolished so i decided to reconstruct them Sometimes it's hard becouse materials and pictures that i gethered are not enough to reconstruct in the way i would like to. But i think it looks not so bad for a amateour (using SU since july 08).
Why I use Scetch Up? Becouse it's easy becouse it gives me fun and becouse my projekt grows very fast every day.
This is the link to my site where i'm uploding nev photos of landsber-gorzow projekt http://landsberg-gorzow.blogspot.com/
If you guys have some questions ore notice something please leave your comment, i'll be thankful.Chris
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Holy smokes, Chris, this is gorgeous! And you've been using SU for just a month!
I can only give one suggestion really: since you are modeling very detailed, the profile lines ruin your details a little bit (as well as probably make detailed/high poly modeling a little slower fro your machine). So if you go to the Styles dialogue > In model > Edit tab, in the edge settings you can turn them off.
Now save this file (along with any further changes you wish to make in your custom Template) into the Resources/en_US/Templates folder in your SU application in Program Files (provided you use Windows) with a custom file name.
Now go to Window > Preferences > Templates and choose this as your template. But I'm pretty sure you have already known this anyway.
Also, for your gallery pictures, it is good to export your 2D images with a higher (say 2x) output and resize them in an external application - it will give better results (nice, finer lines etc. - which may be useful when you model so detailed).
There are a couple of people ehre who deal with historic reconstructions however (if you are interested): ELYSIUM (the ancient Rome), tomislavm (historic downtown Osijek), Julius (Pont du Gard), Pichuneke (Roman theatres) and others - search for their posts to see.
And please, post in teh Gallery, too (and not only links but images - people are too lazy to follow links )
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Gaiesu thanks for your suggestions. I didn't know about those details!! I was furious when i did pictures of this project and the profil lines cover other lines and make it all not clear. Ofcourse i will post them in the gallery after transforming this projekt with your suggestions so it looks nicer
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Cool, I'm really glad that I could add something to these beautiful models.
You really seem to have the skills and enthusiasm for modeling so obviously you only need to pick up some small tips and tricks to make them perfect.
Do you also model the buildings from inside? At lest the church and stuff like that?
I have the plans of my cathedral from before it was rebuilt in the 19th century and I'm planning to make all its "versions" back to the 12th century as our episcopate will celebrate its millennium next year. All the Gothic vaultings and such - it will be a fun project!
This is a video of it in the 14th century (wmv - 14 Mb) modeled in SU but rendered in an external application. Though this one is not modeled from inside, the other churches in the distance are. -
Hi,
Just signed up.Struggling to get my head around animation/ flythroughs in SU. Can anyone shed some light on this or show me some good step by step links.
Cheers, Matt
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Hello matt, and welcome.
If your looking for info on animation check out the tutorials forum, theres a lot of stuff on it in there.
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Welcome Matt,
You have to start with Scenes to create/export an animation afterwards.
(Note that the
feature label is outdated - animation export is now available in the free version as well).Also make sure that you set your preferences for the animation in the Model info dialogue.
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sir ive used the animation for my previous presentations when i projected it through an OHP the lines were so pixelized and it seems like an old film.. is there any additional setting for this?
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In the animation export options there is a checkbox "antialias". Did you check that? Also turn off profiles at the Styles dialogue and maybe try to export in a bigger size.
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Hi
This is chang~!, i am new and i am studied, but i will love to learn,
Thanks~!
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Welcome Chang!
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hi. im tekkybot how do i select more then one item and push pull it? im not doing this right, as im a total newbie im trying to create a simple cardboard box looking robot. (nothing to too hard as i have to keep it simple at first) i draw a square, then copy, and paste it, so as to form the base of the pair of legs of the robot. the reason i want to pull both blocks at once is so i can keep things symmetrical
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Welcome, and one way to do that is to make the one block. THen select it all and turn it into a component. Then copy and paste the component (or I would use the move tool and hold down ctrl (on a PC)). Move+ctrl = move a copy. So this would would move a copy of the component over to where I want it. Then with the copy of the component, I would select it and activate the scale tool and scale it to negative 1 along the same axis I moved it. So if I moved the copy along the red axis, I would then scale the copy to -1 along the red axis too.
So now I would edit one of the components and it will change both components equally, but mirrored towards eachother, thus giving you the symmetry you need.
It sounds much more complicated than it actually is. I can put together a quick tutorial if my vague instructions don't help, or there probably is one already in the tutorials section on the forum. At any rate, have fun with SketchUp!
Chris
oh, I forgot to mention that you can not push/pull 2 faces simultaneously in SketchUp, though I think there might be an additional script you can download and install that will give you this functionality. Someone else will have to provide a link to this though.
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Hello all,
While searching for sketchup info I found this active board, which i hope i can learn from on contribute to.
To get started i have some questions:
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Is it possible to create scenes based upon external data?
ex.
I have a dbase with in it a list of names.
For each name i want to autmatically create a scene with that name.
Can this be done?
And in the same way: Is it possible to create 1 page for each scene in Layout? -
Is it possible to display entity info in some sort of window while mousing over an object? Again this info is stored in a dbase.
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Can colors of an object be different between scenes? Currently it's not in the list of the property-settings that are stored between scenes.
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Is it possible to display text in the SU window that comes from out of SU? (eg. from a dbase or a txt file)
I hope these questions make sense and my english is understandable. I'm not looking for a complete script (but if it exsists, why not) but more guidelines on how to do the SU part. I think i already have the communication with the dbase working so now i just need some ruby advise on how to make it work in SU.
Thx in advance and kind regards,
Pout -
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