Kayak problems
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Hi,
I am still learning some of the curve basic for kayaks and now am looking to get a little more advanced in my hull shapes.
Simple curves are fine but I am still stumped as to how to alter the keel to create a flat bottom with pronounce sections.
Any help would be appreciated
I have attached my current model for you all to play with.
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Do you have an image of what you are after?
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As far as I can see, you are just using push pull tool to make your shape. You really need to do some shaping. Here is one idea:
Make a circle with given number of side. Here, I cut the circle in to quads to form half a section of boat sides. Make number of copies, connect it to form boat side. And I simply scaled different section. All that’s left to do now is to make components and reflect it from centerline.
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The easiest solution for me (that is) is to use 2 fantastic rubys.
- Create a basic shape
- Use Sub-smooth
- then use FFD to stretch and bend to desired form.
A quick kayak rendered with Vue using a Guitta Bertaud scene.
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I am no authority on boats, hulls, kayaks, canoes, etc
But here is another basic "lil boat" shape if you need, using the above technique.
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