Should I use Vista on my Mac?
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Maybe this is not the right forum to ask this but .. here goes.
In looking at all the tools, plug-ins and add-ons for SU6, so many more are available for Windows only. Is It worth the money to get Vista (or XP??) and switch from the Mac version??? With this X11 that keeps cropping up here and there, can I run SU6 for Windows using this X11 or does one need an actual Windows OS??
Mike RL
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Certainly windows has quite an advantage in that pretty much all the plugins, and rendering software, available for SU will work on them. If you feel you need all of these plugins, or rendering engines particularly, then its probably worth the switch. Im sure you can pick up a cheap copy of xp somewhere which will work fine for SU.
BTW, whats this 'x11' you mentioned? i havent heard of it before.
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Yeah, get Windows, that'll save you a lot of agony. While you're at it, you may want to consider getting a 64 bit version.
I cannot help you on the choice between XP and Vista. I can however tell you that Vista uses quite a lot your RAM.
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@remus said:
Certainly windows has quite an advantage in that pretty much all the plugins, and rendering software, available for SU will work on them. If you feel you need all of these plugins, or rendering engines particularly, then its probably worth the switch. Im sure you can pick up a cheap copy of xp somewhere which will work fine for SU.
BTW, whats this 'x11' you mentioned? i havent heard of it before.
I first became aware of it when I downloaded Kerkythea. Being binary programing, it was indicated that in order to work on OS X, I needed to install this X11. It essentially allows you to run a program designed for Windows on a Mac. Not understanding programing, I can't tell you how it does it but it would be nice if I could figure out how to use it to run others, like SU for Windows. Since the initial install, I've come across the occasionnal plug-in that needs it, though I forget which.
In my Applications folder it simply lists as X11.app in the Utilities folder.
Sorry I can't be more helpfull. I'll ty to link it to this message but I don't know if there's a size limit or whether it'll work on it's own if there are additional components of the program in other locations that may be needed.
Maybe someone can give me more info on it in relation to the ability to run SU6 Windows with is. When I turn Kerkythea on, it also automatically comes on. If I quit either program, the other shuts down as well... if this means anything
Mike RL
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I would install vista 64 bit in a bootcamp install and keep macosX just for the specific mac apps you like to use.
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@unknownuser said:
" in order to work on OS X, I needed to install this X11. It essentially allows you to run a program designed for Windows on a Mac"
No! It most certainly does not do that. X11 is the usual unix system window server; it provides the basic display management etc. You then run an actual windowmanager (say twm, or openstep or whatever) on top of that. OSX has an X11 subsystem that enables you to run programs written to run on unix with X11 on your Mac. For example 'Inkscape' which I think is the only X11 app I use right now aside from occasionally Kerkythera.
The X11 stuff is included on your OSX install disc. See http://en.wikipedia.org/wiki/X_Window_System
To run windows stuff you'd need to either
a) use BootCamp which allows you to dual boot your mac
b) run something like VMWare/fusion which lets you run windows apps in parallel with OSX and share the system.
In either case you'd have to buy a copy of windows. -
@unknownuser said:
X11.app is Apple Computer's implementation of the X Window System for Mac OS X. Apple's implementation of X11 is based on the X.Org Server and adds support for hardware-accelerated 2D graphics, hardware OpenGL acceleration and integration with Aqua, the Mac OS X graphical user interface (GUI). X11.app was initially available as a downloadable public beta for Mac OS X v10.2 and later included as a standard package in Mac OS X v10.3, which can be downloaded from Apple's website. In Mac OS X v10.4, X11.app was an optional install included on the install DVD. Since Mac OS X v10.5, X11 is installed by default. There is no official way to install X11.app on 10.4 or 10.5 without the install DVD.
In 10.4, Apple's X11.app implemented X11 protocol release 6.6 (X11R6.6). This implementation includes an XFree86 4.4 based X11 window server, Quartz rootless window manager, libraries, and basic utilities such as xterm.[1] "Rootless" means that X window applications show up on the Quartz desktop, appearing like any other windowed Quartz application (i.e. not in a virtual desktop contained within another window). In Mac OS X v10.5, X11.app was rewritten to use the more popular X.Org Server (X11R7.2) rather than XFree86.[2]
The source code for X11.app is available from Apple under the Apple Public Source License.
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