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[Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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  • U Offline
    urgen
    last edited by 4 Jul 2008, 09:26

    ....thanks! ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

    --pupil forever...------

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    • D Offline
      Dave R
      last edited by 5 Jul 2008, 13:21

      I saw a post in the SketchUp forum about making a paper airplane animation. I was curious and thought I'd play with it. In the attached model, I've got two components. The triangular one is supposed to fold up. As it does, though, it moves away from the other component. When I rotated it, I rotated along the edge common to both. Is there a way to make the component "hinge" on the edge?
      Folding Paper.skp

      FWIW, it does seem to work properly for a hinging door.
      hinged door.skp

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • M Offline
        MALAISE
        last edited by 5 Jul 2008, 16:17

        ๐Ÿ˜ very useful plugin, when you have to describe running machines without stopping them for safety reasons....
        ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ MALAISE

        La Connaissance n'a de valeur que partagรฉe

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        • M Offline
          MALAISE
          last edited by 7 Jul 2008, 15:57

          Hallo Morisdov

          Just my last drawing using your work...
          

          It's so easy to show complex movements ( here the Sample Handler on a Xray Spectrometer )
          ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ˜‰ MALAISE


          Sample Handler simulation for Xray Ingeneering

          La Connaissance n'a de valeur que partagรฉe

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          • F Offline
            Fletch
            last edited by 7 Jul 2008, 17:31

            Morisdov,
            thank you for sharing! (applause)
            this looks really great - can't wait to try it. ๐Ÿ˜„

            I noticed in your video that it appears the working of the rotate tool is SketchUp is still a bit frustrating for you... perhaps I'm wrong... if so, sorry - I mean no offense! It is a very difficult thing to master for many people I teach!

            The tip I give in training people in SU at our office is: when you go to place the center of the rotation tool protractor, click and drag (don't just click and release the mouse button right away) and PULL the center rotation axis of the tool (like the axis of a motor bike wheel) into an SU colored axis direction. then you will see it highlight as it locks the rotation tool onto that axis. Then let go of your mouse button when the rotate tool is locked into the axis you wanted. Then click first to set a 'base' 'zero' point... then START rotating in one or the other direction, THEN click your second point, or just type the angle you want after you have started it rotating.

            Fletch
            Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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            • M Offline
              MALAISE
              last edited by 8 Jul 2008, 07:15

              Hello Morisdov, ๐Ÿ˜„

              I'm really fond of your plugin.

              Some feedbacks : When using SketchyPhysics on the same time, Priority is given to SKPhysics, I've to activate continously the scene button to move slowly proper-animated groups. ( may be my 4 years old PC is little bit slow...)
              I've discovered that selecting all the scenes and apply them the same camera set-up, improves the reading. (Sorry for such a frenglish syntax ๐Ÿ˜ณ )

              Do you know if it's possible to read "proper_animated skp files" on viewer as far as the plugin is needed to perform movements ?

              If someone knows how to insert plugin in SketchUp viewer, he is welcome...
              (I mean animations plugin and why not SketchyPhysics...)

              ๐Ÿ˜‰ MALAISE
              ๐Ÿ˜„

              La Connaissance n'a de valeur que partagรฉe

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              • P Offline
                pilou
                last edited by 10 Jul 2008, 13:26

                Does it possible to synchronize the Movement of the "proper animation" with the movement of the scenes?

                Sart --> end of Scene

                Start --> end of "Proper Animation"
                Of course I can reduce the speedy of the "Scene" by Animation / Settinds but that will be too speedy ๐Ÿ˜„

                In another word does it possible to setting "Proper Animation" speed? ๐Ÿ˜„

                In any case your plug is crazy fun ! ๐Ÿ˜Ž
                (load the Files then Plugins/ "Start animation observer" and run animation)
                (plugin proper_animation of course installed)


                exo.skp


                exo2.skp

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • B Offline
                  basic.woodworks
                  last edited by 10 Jul 2008, 14:47

                  If I understand your question correctly, go to Model Info. In the Animation tab, you can set the transition time within the scene for section planes to show and/or hide, as well you can set the transition time between one scene to the next. This will allow a pause of whatever seconds you want for someone to examine the scene or set it to 0 and allow a more fluid flow between scenes. You may still get a minor "jerk" appearance between scenes if the movement changes direction.

                  BW

                  "The greatest mistake a person can make is to be afraid of making one." (Elbert Hubbard)

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                  • P Offline
                    pilou
                    last edited by 10 Jul 2008, 15:46

                    @unknownuser said:

                    If I understand your question correctly

                    I am not sure ๐Ÿ˜‰
                    From my example exo2 upper
                    I wish of course the Move rotating Scaling of the big cube to the "little" also in 3 seconds between the 2 Scenes ๐Ÿ˜‰


                    exo2.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • M Offline
                      morisdov
                      last edited by 10 Jul 2008, 17:04

                      Please download latest version supporting unlimited number of positions/scenes.

                      1. Sketchy Physics has its own "animation" so it is better to setup there a starting position of a "natural" chain reaction (gravity), without "proper animation"
                      2. "proper animation" does not have its own speed control, but relies on sketchup settings of scene transition times. you may use few scenes as part of a single long leg of a animation part
                      3. the intent is not building a new "Lively" like 3D world, only unleashing current sketchup users creativity demonstrating their models to customers

                      I guess google will release a 3D software tool for Lively, maybe Sketchup 7 ?
                      Lively can be more attractive destination than 3D warehouse or google earth.

                      Post more animated models, Moris

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                      • M Offline
                        MALAISE
                        last edited by 10 Jul 2008, 18:19

                        Hello Morisdov

                        How can we download the newest version of your amazing plugin ?
                        hereby, I post a new model ( I've just increase the number of positions editing
                        the ruby file, and I saw effectively some commands with # for a comming release )

                        Thanks and Cheers

                        MALAISE ๐Ÿ˜


                        Enhanced sample Handler

                        La Connaissance n'a de valeur que partagรฉe

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                        • D Offline
                          Dave R
                          last edited by 10 Jul 2008, 19:13

                          @malaise said:

                          Hello Morisdov

                          How can we download the newest version of your amazing plugin ?
                          hereby, I post a new model ( I've just increase the number of positions editing
                          the ruby file, and I saw effectively some commands with # for a comming release )

                          Thanks and Cheers

                          MALAISE ๐Ÿ˜

                          Same link you got it from before. ๐Ÿ˜‰
                          http://morisdov.googlepages.com/

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

                          %

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                          • P Offline
                            pilou
                            last edited by 10 Jul 2008, 20:58

                            Morisdov ๐Ÿ‘ ๐Ÿ‘
                            @unknownuser said:

                            you may use few scenes as part of a single long leg of a animation part

                            Seems the cool trick! โ˜€

                            MALAISE ๐Ÿ‘

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • M Offline
                              MALAISE
                              last edited by 11 Jul 2008, 05:47

                              THX guys

                              I've effectively downloaded the release and saw some changes in the ruby file.
                              -- About Transformation: just click on the last shown position in the list and then
                              a new one will be created automatically. (It's not obvious the first time ) ๐Ÿ˜‰

                              MALAISE

                              La Connaissance n'a de valeur que partagรฉe

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                              • R Offline
                                redot
                                last edited by 11 Jul 2008, 20:36

                                Thank you Morisdov. This is brilliant. Just what i've been looking for for interior walkthroughs.
                                Great work

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                                • R Offline
                                  roberta
                                  last edited by 22 Jul 2008, 10:56

                                  So happy to have found this great plugin! Thanks a lot morisdov!

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                                  • M Offline
                                    MALAISE
                                    last edited by 22 Jul 2008, 18:58

                                    HI John

                                    Just have look on this ( on the same thread Ruby). Don't worry about frenglish
                                    You'll find probably some interesting solutions.
                                    http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11390

                                    Friendly
                                    MALAISE ๐Ÿ˜„

                                    La Connaissance n'a de valeur que partagรฉe

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                                    • M Offline
                                      morisdov
                                      last edited by 22 Jul 2008, 19:25

                                      I am glad you all find this plugin usefull and hopefully are able to get more out of SketchUp and are more productive for your customers.
                                      John - you already have the functionality you requested - note that the "get" is grayed out until you "set" its position, only after which it becomes "active" non grayed.
                                      Anyway all your feedbacks will be noted and considered for coming versions.

                                      Cheers, Moris

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                                      • M Offline
                                        morisdov
                                        last edited by 22 Jul 2008, 19:39

                                        if you want a full report of all entities "Position X" data with all other "dictionary attributes" - you can use "xml_dictionary_attributes.zip" from http://morisdov.googlepages.com - you get an online web dialog with all the data in addition to the XML file on the disk.

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                                        • JClementsJ Offline
                                          JClements
                                          last edited by 23 Jul 2008, 17:16

                                          Hi Morris:

                                          I tried the script last night. It was easy enough to figure out how to "tag" groups with the Set and Get parameters. Very nice.

                                          However, I found I stumbled with saving things with a Scene. Probably just my slow mind ... but a set of a few screen captures with text explanations OR video with Narration might be helpful for others too.

                                          One place I found where one could easily screw up, is if you are careless and accidentally click on a Set Position for an group which already has a position(s) assigned to it. Perhaps there could be an default option to warn user before overwritting the existing parameter?

                                          I wish there were a way to analysis the entire model as to which objects are tagged, with their positions settings and do so for all of them at once ... perhaps in the transform dialog there could be a SHOW command which would display some type of labeling of objects and their tags?

                                          Regards,
                                          John

                                          John | Illustrator | Beaverton, Oregon

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