sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Curve shape

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    11 Posts 5 Posters 870 Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R Offline
      remus
      last edited by

      SU doesnt like making curved faces automatically, so youve got to do it yourself. Your example seems to be a fairly simple one, so what i would suggest is deleting th entire shape, apart form on side, the push/pulling that side to get the completed shape.

      http://remusrendering.wordpress.com/

      1 Reply Last reply Reply Quote 0
      • O Offline
        onlinetsr
        last edited by

        Oh, thanks... that was simpler than i expected!

        Follow my attempts to learn sketchup on http://learntosketchup.blogspot.com/

        1 Reply Last reply Reply Quote 0
        • Alan FraserA Offline
          Alan Fraser
          last edited by

          If you turn on View > Hidden Geometry you'll find out why that curve didn't fill..it's not a single face, it's quite a few of them. Any mesh modeller like SU can only deal in flat surfaces, not curved ones. It has to approximate curves with a series of straight sections.
          Remus was right to say the easiest thing was to cut it back to a single face and Push/Pull. The alternative would have meant drawing in all those individual lines that separate the segments on the curve, then smoothing them.

          3D Figures
          Were you required to walk 500 miles? Were you advised to walk 500 more?
          You could be entitled to compensation. Call the Pro Claimers now!

          1 Reply Last reply Reply Quote 0
          • O Offline
            onlinetsr
            last edited by

            OK, thanks for the helpful replies. I have another problem. I need to make 4 holes through a block. I make the holes and then extrude them through to the back face as I normaly do and the front face of the tube is not hollow. When I delete the circular face, it also deletes the whole of the shapes front face. How do I make the holes go right through the shape? In the picture I have pushed the circles from the front face which you can see and they are hollow, but the front circular things won't delete. Thanks


            untitled.JPG

            Follow my attempts to learn sketchup on http://learntosketchup.blogspot.com/

            1 Reply Last reply Reply Quote 0
            • P Offline
              Pagan
              last edited by

              When you push-pull circle than just intersect with model.
              Check link...

              link

              1 Reply Last reply Reply Quote 0
              • R Offline
                remus
                last edited by

                Pagans suggestion is probably the easiest solution, although im not sure why the holes arent going straight through, as they should.

                One possibility is that the front and rear face are very slightly misaligned, although i cant imagine how this would happne in this case.

                Probably the best ting for me to say is to make sure you use the inference engine when push/pulling, it can help to sotp stuff going weird πŸ‘

                Oh, and if you could post the model thatd be cool.

                http://remusrendering.wordpress.com/

                1 Reply Last reply Reply Quote 0
                • O Offline
                  onlinetsr
                  last edited by

                  Thanks for taking the time to help πŸ˜„ I still can't get it to work so i will attach the model to this and you will see what i mean. If you could explain how you would go about fixing it so i can then do it myself and learn from it that would be great.


                  BMX Stem.skp

                  Follow my attempts to learn sketchup on http://learntosketchup.blogspot.com/

                  1 Reply Last reply Reply Quote 0
                  • W Offline
                    watkins
                    last edited by

                    The problem was very simple. The circles on the outer face had not 'sunk in' and so the inner areas (contained by the circles) were not separated from the outer areas. In each case, I traced over a segment of the circle with the pencil tool and then deleted the face.

                    Regards,
                    Bob

                    1 Reply Last reply Reply Quote 0
                    • O Offline
                      onlinetsr
                      last edited by

                      ah, cheers. problem solved!

                      Follow my attempts to learn sketchup on http://learntosketchup.blogspot.com/

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        remus
                        last edited by

                        Slightly faster method is to select the circles and the face, right click->intersect with selected.

                        http://remusrendering.wordpress.com/

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement