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[Plugin] SketchyFFD (Classic)

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  • M Offline
    mikaztro
    last edited by 1 Jun 2008, 17:35

    Where can I download the latest FDD plugin. Thanks.

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    • G Offline
      Gaieus
      last edited by 1 Jun 2008, 17:38

      See Chris' post when he updated the link:
      http://www.sketchucation.com/forums/scf/viewtopic.php?p=60071#p60071

      Gai...

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      • M Offline
        mikaztro
        last edited by 1 Jun 2008, 18:01

        @gaieus said:

        See Chris' post when he updated the link:
        http://www.sketchucation.com/forums/scf/viewtopic.php?p=60071#p60071

        Thanks mate!
        πŸ˜„

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        • P Offline
          pav_3j
          last edited by 12 Jun 2008, 22:28

          this is brill, thank you so much

          pav

          Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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          • S Offline
            svetik
            last edited by 20 Jun 2008, 08:12

            Thanks man-it is really inportant emproovement for SU. Google is too poor to do it πŸ˜ƒ
            BUT! it does not work for my favorit 3D soft- AtLast Sketch Up 5 😒 Why?

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            • R Offline
              remus
              last edited by 20 Jun 2008, 18:43

              This is a bit of a long shot (aka a feature request) but would it be possible to make it so that grouped geometry (within the group to be FFDd) could be moved by the control points but not deformed. In an ideal world the edges that were 'shared' between the group and the geometry outside the group would also remain unaffected.

              I was just thinking that if this worked you could use FFD a a very basic method for manipulating rigged meshes, perhaps in combination with monsterzeros rigging hack.

              http://remusrendering.wordpress.com/

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              • C Offline
                CPhillips
                last edited by 21 Jun 2008, 02:26

                @remus said:

                This is a bit of a long shot (aka a feature request) but would it be possible to make it so that grouped geometry (within the group to be FFDd) could be moved by the control points but not deformed. In an ideal world the edges that were 'shared' between the group and the geometry outside the group would also remain unaffected.

                I was just thinking that if this worked you could use FFD a a very basic method for manipulating rigged meshes, perhaps in combination with monsterzeros rigging hack.

                I dont think I follow. Can you post a picture?

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                • C Offline
                  CPhillips
                  last edited by 21 Jun 2008, 02:27

                  @svetik said:

                  Thanks man-it is really inportant emproovement for SU. Google is too poor to do it πŸ˜ƒ
                  BUT! it does not work for my favorit 3D soft- AtLast Sketch Up 5 😒 Why?

                  I think it should. But I dont have SU5. Can you open the ruby console try it and see if it prints any errors?

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                  • T Offline
                    topmanblue
                    last edited by 21 Jun 2008, 05:24

                    thank YOU sir!!!

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                    • R Offline
                      remus
                      last edited by 21 Jun 2008, 08:34

                      Imagine we start with this mesh:

                      http://farm4.static.flickr.com/3027/2597462070_0a40f6c0ed.jpg

                      The box is a group within the group to which FFD has been applied.

                      Currently deforming this mesh does this:

                      http://farm4.static.flickr.com/3169/2596629893_ca8137cce1.jpg?v=0

                      What i was suggesting is to get it to do this instead:

                      http://farm4.static.flickr.com/3260/2596629957_31560b8f49.jpg?v=0

                      http://remusrendering.wordpress.com/

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                      • C Offline
                        CPhillips
                        last edited by 21 Jun 2008, 20:15

                        I don't follow. If you want to bend the boxes like that why dont you do them separatly.

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                        • R Offline
                          remus
                          last edited by 21 Jun 2008, 20:37

                          The two bits that have been affeced arent important. What im trying to describe is the way FFD treats groups within groups.

                          If you look at the box, notice it is left behind in the first instance, but affected in the second. thats what im trying to suggest.

                          http://remusrendering.wordpress.com/

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                          • C Offline
                            CPhillips
                            last edited by 22 Jun 2008, 05:05

                            Ah. Dealing with subgroups gets a bit tricky, but I will see what I can do.

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                            • R Offline
                              remus
                              last edited by 22 Jun 2008, 17:54

                              I look forward to seeing what you come up with πŸ‘

                              http://remusrendering.wordpress.com/

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                              • plot-parisP Offline
                                plot-paris
                                last edited by 23 Jun 2008, 11:24

                                a very interesting idea, remus.

                                but what happens, if the deformation is a bit more complicated?

                                imagine you want to alter the shape of the first object (on the left hand side of the image). the red plane is a group within the group of the green bowl.

                                http://img95.imageshack.us/img95/3213/groupedfddpu6.jpg

                                if FFD behaves like in your sample, it would look like the second form - the bowl is deformed and the red plane has to decide, where to stick to the connecting geometry.

                                or should the group within the deformation object be deformated where it is necessary in order to keep contact to the connecting geometry at every common edge?
                                but would that make any difference to simply enabeling FFD to alter nested groups no matter how deep the tree structure goes?
                                it probably would, because the group's content would only be changed, when absolutely necessary.

                                I am confused now... πŸ˜•

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                                • R Offline
                                  remus
                                  last edited by 23 Jun 2008, 16:23

                                  I was thinking of it mainly in the context of using it to rig models, so i didnt really think about situations such as the one you mentioned.

                                  Basically ive got no idea how it would behave in those sort of situations, i suppose thats up to chris' discretion, if the idea works at all.

                                  http://remusrendering.wordpress.com/

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                                  • RayOchoaR Offline
                                    RayOchoa
                                    last edited by 25 Jun 2008, 00:51

                                    @plot-paris said:

                                    a very interesting idea, remus.

                                    but what happens, if the deformation is a bit more complicated?

                                    imagine you want to alter the shape of the first object (on the left hand side of the image). the red plane is a group within the group of the green bowl.

                                    http://img95.imageshack.us/img95/3213/groupedfddpu6.jpg

                                    if FFD behaves like in your sample, it would look like the second form - the bowl is deformed and the red plane has to decide, where to stick to the connecting geometry.

                                    or should the group within the deformation object be deformated where it is necessary in order to keep contact to the connecting geometry at every common edge?
                                    but would that make any difference to simply enabeling FFD to alter nested groups no matter how deep the tree structure goes?
                                    it probably would, because the group's content would only be changed, when absolutely necessary.

                                    I am confused now... πŸ˜•

                                    If what ur saying is that the group should be deformed too but still remain a group den im with that πŸ‘ πŸ‘

                                    CaR DeSiGnS bY mE
                                    http://ray-ochoa.com

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                                    • C Offline
                                      cyan.archnet
                                      last edited by 27 Jun 2008, 06:20

                                      simply awesome!, it's sure a big help!, thanks a lot!

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                                      • S Offline
                                        svetik
                                        last edited by 30 Jun 2008, 12:15

                                        @cphillips said:

                                        @svetik said:

                                        Thanks man-it is really inportant emproovement for SU. Google is too poor to do it πŸ˜ƒ
                                        BUT! it does not work for my favorit 3D soft- AtLast Sketch Up 5 😒 Why?

                                        I think it should. But I dont have SU5. Can you open the ruby console try it and see if it prints any errors?

                                        Thank you for reply! This is console message:
                                        Error: #<NoMethodError: undefined method add_observer' for #<Sketchup::ConstructionPoint:0x6cab320>> C:\Program Files\@Last Software\SketchUp 5\Plugins/SketchyFFD.rb:377:in createControlLattice'
                                        C:\Program Files@Last Software\SketchUp 5\Plugins/SketchyFFD.rb:369:in each' C:\Program Files\@Last Software\SketchUp 5\Plugins/SketchyFFD.rb:369:in createControlLattice'
                                        C:\Program Files@Last Software\SketchUp 5\Plugins/SketchyFFD.rb:147:in startFFD' C:\Program Files\@Last Software\SketchUp 5\Plugins/SketchyFFD.rb:13 C:\Program Files\@Last Software\SketchUp 5\Plugins/SketchyFFD.rb:13:in call'

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                                        • BurkhardB Offline
                                          Burkhard
                                          last edited by 30 Jun 2008, 12:35

                                          To my knowledge WebDialogs and observers are not working with SU5

                                          [http://www.ia-plus.de(http://www.ia-plus.de)]

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