sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Procedural terrains

    Scheduled Pinned Locked Moved Gallery
    63 Posts 25 Posters 6.2k Views 25 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • K Offline
      kwistenbiebel
      last edited by

      @solo said:

      ... the above was textured in SU ...

      I know, that's why I asked about Vue 😄

      (Very nice Podium render by the way)

      1 Reply Last reply Reply Quote 0
      • DanielD Offline
        Daniel
        last edited by

        I've found the book "E-on Software's Vue 6 Revealed" to be a good reference source. Changing or tweaking the materials applied in SU in Vue is easy - just click on the material in the browser on the left, and the material editor opens - and you switch between the basic editor and the advanced editor. For the most part, the controls are self explanatory. And you can see the changes real time in the preview window. If a bumbling renderer like me can use it, a pro like you shouldn't have any probs. If I were you, I'd just download the eval version and play with it.

        My avatar is an anachronism.

        1 Reply Last reply Reply Quote 0
        • K Offline
          kwistenbiebel
          last edited by

          Thank you Daniel. I will have a go with that.

          1 Reply Last reply Reply Quote 0
          • soloS Offline
            solo
            last edited by

            Okay, my bad. 😳

            I will look out for a few tutorials, I have never used nor seen one yet (havent looked either)

            I am trying something different now (details to follow) using a Google aerial map and converting the image to a 3d mesh.

            I took a piece of scotland as seen below and converted the .jpg to a .skp. The problem i need to overcome is file sizes due to poly limits, but accuracy seems spot on (a few elevation adjustments may be needed and can be achieved using FFD or scale tool).
            I had to reduce the file by 80% 😲 and still the .skp is 47MB

            http://img139.imageshack.us/img139/9012/scotland1dk8.jpg

            GE image.

            http://img228.imageshack.us/img228/4427/scottvn1.jpg

            The SU model with hidden lines on.

            http://img228.imageshack.us/img228/8268/scott1gf0.jpg

            No lines and shadows on.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

            1 Reply Last reply Reply Quote 0
            • soloS Offline
              solo
              last edited by

              LOL@myself.

              look at lower right corner of last image (the google logo is a mountain)

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

              1 Reply Last reply Reply Quote 0
              • DanielD Offline
                Daniel
                last edited by

                Solo, how did you convert the GE jpeg to the 3D SU model?

                My avatar is an anachronism.

                1 Reply Last reply Reply Quote 0
                • K Offline
                  kwistenbiebel
                  last edited by

                  @daniel said:

                  Solo, how did you convert the GE jpeg to the 3D SU model?

                  Indeed 😲 😮 How does one do that? (Zbrush?)

                  1 Reply Last reply Reply Quote 0
                  • soloS Offline
                    solo
                    last edited by

                    Daniel, I will do a kinda tutorial once I have all the kinks worked out and there are a few. The Google earth image gets changed into an extreme bump or better word a displacement map which is then used as a map on a flat mesh to create a physical relief. I want to see if I can map the actual image as a texture and then use it also as a displacement map in oder to give a better 3d representation.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

                    1 Reply Last reply Reply Quote 0
                    • FrederikF Offline
                      Frederik
                      last edited by

                      😲 😲 😲
                      This is simply AMAZING, Pete..!! 👍 👍 👍

                      Looking forward to learn more about this... 😄

                      Cheers
                      Kim Frederik

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        sepo
                        last edited by

                        Fantastic stuff Solo...looking forward to see the way you do it.

                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          kwistenbiebel
                          last edited by

                          This is a cool progress to watch.
                          I can imagine using the displacement-to-mesh idea for lots of different things as well.

                          1 Reply Last reply Reply Quote 0
                          • soloS Offline
                            solo
                            last edited by

                            St. Andrews golf course in Scotland.

                            http://img249.imageshack.us/img249/6884/standrewsakv6.jpg

                            http://img443.imageshack.us/img443/9678/standrews1rx9.jpg

                            http://img249.imageshack.us/img249/9766/standrews2aa8.jpg

                            http://img443.imageshack.us/img443/5360/standrews3ka4.jpg

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

                            1 Reply Last reply Reply Quote 0
                            • S Offline
                              sepo
                              last edited by

                              Looks good. What happens with buildings. Do they come up accurately?

                              1 Reply Last reply Reply Quote 0
                              • soloS Offline
                                solo
                                last edited by


                                http://img443.imageshack.us/img443/9356/terrdwi6.jpg

                                reduced poly version.

                                The houses do not raise right due to google image had shadows that screw with the displacement.

                                fast render (20 seconds due to image being texture)

                                http://img249.imageshack.us/img249/4042/andrewsrenderqx3.jpg

                                Still needs tweaking, but this could be a new way of doing terrains, may need a code expert to make this a ruby idea however.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

                                1 Reply Last reply Reply Quote 0
                                • P Offline
                                  princedragoncok
                                  last edited by

                                  My god, this is amazing. Still don't understand how this is works though.. 😲

                                  1 Reply Last reply Reply Quote 0
                                  • marked001M Offline
                                    marked001
                                    last edited by

                                    haha... me neither.. i understand how the bump maps or displacement maps work in the renders.. but how are you achieving that complex sketchup mesh?? awesome stuff.. i just recently saw someting on the maxwell forums where someone had just taken a google earth image and used it as a displacement map.. wasnt accurate at all, but was really cool and simple..

                                    http://www.revision21vis.com

                                    instagram: revi21on

                                    1 Reply Last reply Reply Quote 0
                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      [Off Topic]: I tried texturing a freeform in Vue...and didn't succeed .Seems as Vue doesn't really has real UV-mapping tools (only cilindrical,spherical, etc..which results in distorted soup). Next step: Zbrush?

                                      Sorry for the OT. Now please continue with this nice landscaping process 😄 !

                                      1 Reply Last reply Reply Quote 0
                                      • soloS Offline
                                        solo
                                        last edited by

                                        I would also believe Z-brush to be the best option. Vue has more mapping tools than SU and others alike but by no means a true solution.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

                                        1 Reply Last reply Reply Quote 0
                                        • F Offline
                                          fossa
                                          last edited by

                                          Just to chime in here and show there is some more interest in this process. We are doing stuff like this more and more and I for one would love to see a tutorial on this process. Time usually doesn't permit us to do the freeform thing and we end steping the contours from survey data or traced images.

                                          I guess my real question is: Are you getting an accurate "dem" image from GE to use as a displacement map or is this more of an "artistic guess" at landscaping. Either way you are certainly on to something here. If someone could build a displacement map routine ruby for sketchup I'm not sure I would need autocad anymore.

                                          1 Reply Last reply Reply Quote 0
                                          • soloS Offline
                                            solo
                                            last edited by

                                            Fossa,

                                            I would not say it's an artistic approximation but more of a primary image limitation, see the images I get from GE have shadows and the shadows are a very instrumental in getting the displacement map accurate. I have not yet tried using the new GE sun positioning feature yet and will in due coarse try different settings. ( I will continue with this in a few days , as soon as my current project completes).
                                            I agree a terrain generator ruby would be awesome and another reason to not use those $$$ apps and keep the workflow down to a single app.

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 1 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement