@unknownuser said:
OK, so I found the reference on the SketchUp page, any references / benches on how much better / faster it is?
Hi all,
Chiming in on behalf of the team here in Boulder...
As you probably know, 'performance' is a very relative term. It depends heavily on the kind of model you are working with, how it was built, how you're asking SketchUp to render it, and your hardware configuration. That's why we typically don't provide a hard line on how much faster one version of SketchUp is relative to another.
But since this is a pretty big change to our infrastructure, we do want to share some of our own internal speed testing. We test across a variety of models in different scenarios, so the numbers below are non-scientific generalizations that we are reasonably confident in. We don't expect that everyone will have the same experience, of course.
Overall Performance improvement (Windows only):
- Up to 50% faster fps with a discrete graphics card
Nicer Transparency *** Numbers are not a typo, it is really 35 and 40 times faster ***
- Windows: up to 40x faster
- Mac up to 35x faster
Models with back edges on
- Windows up to 4x faster
- Mac up to 3x faster
Models with Sketchy edges on
- Windows up to 1.5x faster
We also think this update lays the foundation for future performance improvements. What the heck do we mean by that? Well, for one thing, we are now using the same rendering pipeline for SketchUp, 3D Warehouse, my.SketchUp, LayOut and SketchUp Mobile Viewer. This means our teams investment in performance can be focused on where it matters (everywhere!) without as much dilution. There are also a lot of really fun performance and rendering improvements we've been researching, but this is kind of where we transition in to speculation mode, and we don't like to do that!
Cheers from Boulder...