@ek12 said:
I use AutoCAD to generate most of my architectural model information, then do some tweaking, or design refinements in SketchUP, export images and do some post-production render in Photoshop. Since I have been doing this over 30 years (straight AutoCAD in early years) I have always controlled my model and materials by layer as that is how I work/think in ACAD.
I have a lot of models with materials applied by layer and would like to simply convert the model to have the same materials applied/painted to the same surfaces to render with SU, or plug in rendering software. Anybody know of a quick solution? Thanks. EK
Above is my original post in the materials section. I tried to use the 'convert_materials_to_layer_names.rb' and it simply made a lot of materials with the layer names, but the original materials/textures assigned to those layers were replaced by random colors without textures. Then I tried 'layers_materials.rbs' which has a lot more options, which looked like it should do the trick. But when I run the "paint faces from layers" option, it simply states: "parsed 8,109 faces, 0 changed, 8,109 inchanged" & I get the same result from all models I tried, it just reports different number of faces parsed. Using the "create materials from layers" option acts similar to the first plugin, and simply makes new materials, but doesn't assign the material properties from my layers in my 'color by layer' model to the faces. It looks like you guys are getting this to work. What am I doing wrong?