Oh right - it uses the RBZ install feature. Yea - then you have to do it the ol' manual way.
Posts
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RE: [Plugin] CleanUp
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RE: [Plugin] CleanUp
If you install the PluginStore you can search and install all the SCF hosted plugins from within SketchUp. And it'd be a uniform UI so you'd always find the Download button in the same place instead of the random positioning and presentation of the forum threads.
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RE: [Plugin] CleanUp
@gbu said:
I know how to install them and to which folder, but can't find a link to download the cleanup file. I can see you refer to it many times in sketchucation but wheres the link to download it?- that is the question. If I try to do it using your software from within sketchup 7 (sketchucation plugin store) all I get is a message saying only valid for version 8.
They are in the PluginStore here on SketchUcation and on Extension Warehouse. And each of my thread related to my plugins has a Download button that brings to the PluginStore where you can download it.
PluginStore (You find it under Resources > PluginSTore in the blue headers at the top of this site.)
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RE: [Plugin] 3D Text Editor
I'm going to guess that you have Windows 8.x? I'm getting some reports that it's not working there. I'm not sure why - it might be Windows 8.x preventing me from using the font list or it could be IE11. Either way - I've not had time to investigate in detail yet.
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RE: [Plugin] TT_Lib²
irwanwr: did 2.9.4 fix the error message you where getting?
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RE: Soften coplanar ?
@jolran said:
fill_faces_from_mesh ? Typo ?
Yes - should be "fill_from_mesh".
Just love the consistency of the Ruby API naming... 
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RE: Soften coplanar ?
Heh! Docs? The docs where in a very poor state five/size years ago. Poking about was the way to go.
(Not saying that the docs now are "good" or anything though... ...just that they where a lot worse.) -
RE: [Plugin] Material Replacer
Thanks. I've added an issue in the BitBucket repo to remind me to merge this: https://bitbucket.org/thomthom/material-replacer/issue/1/merge-user-fix
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RE: Soften coplanar ?
Yes, I recently discovered what was really going on here. We have updated docs pending for release.
Entities.fill_from_mesh:
- The weld_vertices has no effect. This is because the PolygonMesh merge points as well.
add_faces_from_mesh & fill_faces_from_mesh - smooth_flags:
This is a bit flag composed of these flags:0 No smoothing
1 Negative point index will hide the edge.
2 Negative point index will soften the edge.
4 Interior edges are softened. (Ignores the sign of the index)
8 All soft edges will also be smooth.Default value is
4 | 8(12)So if you want to create a mesh where you control the smoothing of each edge:
2 | 8entities.fill_faces_from_mesh(mesh, true, 2 | 8)The current docs are just plain wrong. We'll probably introduce constants for these values in the future - to avoid developers using magic numbers.
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RE: Soften coplanar ?
Checking the normal isn't going to give correct result in all cases. You'd need to check if all the points of the faces all lie on the same plane.
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RE: Communication best practice
Yes, you must make the server dish out JSONP to comply with same-origin policy.
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RE: [Plugin] Layers Panel 1.2.1
Is your forum profile up to date? You are using Windows (what version) with SketchUp 8?
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RE: Communication best practice
Yes, if you need a UI Window open any way then you can use AJAX to poll.
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RE: Communication best practice
OSX ships with Ruby, yes, but SketchUp still uses its own Ruby core which is using Ruby 1.8.5. I think uptil OSX 10.8 it shipped with Ruby 1.8.7 but Mavericks ships with Ruby 2.0. You cannot expect the system Ruby to be compatible with SketchUp's ruby.
You might want to create a C Extensions that wraps a C/C++ socket or HTTP library.
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RE: [Plugin] CleanUp
Hmm... maybe the paint bucket tool is activated when it set the current material to Default before purging materials... That's unfortunately nothing I can control - provided I keep the feature to purge materials.
Though I'm not 100% sure that's the case. I've not seen that. And there is no code that explicitly activates the paint tool. -
RE: [Plugin] Layers Panel 1.2.1
@bob james said:
After loading the latest version I still get this upon opening a model.
Any model_ Or a specific model?