nice render bro, i like it
Posts made by teofas
-
RE: My House (Soon)
modelling looks good maybe some big windows on the right side would be nice!
-
RE: Animation - Identity Nightclub/Ultra lounge
@mateo soletic said:
mateo: thank you...I hope this motivates others to attempt something similar, because maybe if some of the SU guys see this sort of thing being produced, they may take the program seriously and give us some better polygon and animation support, but one can only hope.
i totally agree, hope the skp team can realize that there are a lot of architects using skp and we need it to be more powerfull with the highpolygon...hope someone from skp team can read this
-
RE: Maxwell Rendering
wow brodie, what a great work, very nice material and ilu, but i think the sky should be a little more desaturated and brighter, any way i like this render very much, congrats!!
btw do you have a bigger resulution of the image, that would be nice.. -
RE: Animation - Identity Nightclub/Ultra lounge
WWWOOOOOOOWWWWW!!! i dont know where to start,,,i love it, big time bro!! really the best vray for SU animation i have seen, the work its awsome, the interior design with all those plasma tv, the lights, etc, that was awsome,,,i really like it soooo much, what a great post pro, did u made that on after effects? what a great job! ok and min 2:42 to 2:54 those effects make your proyect came alive,,,perfect camara shots,,,only thing i didn like its that even when its a nice club and its suppose to be dark,,for me the hole animation its too dark,,maybe add a little bright to it,,,but other than that i enjoy so much watching your work bro!!
ohh one more thing,,great song and the way you blend it with the images and video was soooo cool!!
-
RE: Glass Challenge (all render engines)
these are very nice renders guys congrats to all!!
-
RE: SiMpLe ScEnE (UPDATED)
holmes: hey thx for the kind words bro!!
Daniel: your are totally right about the 2nd image, thx for notice it bro!
Brodie: thx for your observations bro,,the skys are from cgtextures but i modify the on the postpro in ps,,,and yes the garage is in the bottom left..about the proyect it is a 6 meters front so its kind small, and theres a tree in the middle, and the asignment was that we need to keep the tree in that place, so i use it for my interior design, i also made some interior renders, but they suck so i dont post them hehehe, i need to make this in short time, in fact all model, interior design, and renders in 1 day so it was crazy hehehe,
steeler: onyx trees dont cripple SU at all,,as a matter of fact i have like 7 highpoly onyx trees on the scene plus bushes from onyx and some from 3dwarehose like the bamboo,,,but i dont recomend to use them on skp 7, cause it only can handdle like 4 trees, and in skp 6 i can use more than 20, i dont know why,,also dont use vray 1.5 cause takes for ever to render this kind of scene, so i use old versions, of skp6 and vray...i dont upgrade cause i foun the workflow between skp 6 and vray, its much, much better than skp7 and vray 1.5 witch i found terrible
,,,thx for your reply bro!
sorry for my english....
-
RE: SiMpLe ScEnE (UPDATED)
thx for the comments and feedbacks guys,,,for the lightning i use the phisical camara but not HDRI...thx for passing by!
-
RE: SiMpLe ScEnE (UPDATED)
i just updated it, think this one looks better, your c&c are most welcome!
-
RE: SiMpLe ScEnE (UPDATED)
BTM: thx for reply, about the vegetation the trees are from onyx trees, the bamboo, and some plants are frome the warehouse. i thought that the concrete wall would look cool heheh, maybe not,
hehehe
solo: well the girl is inside the house, listening some music hehehe, thx for pasing by bro!
-
SiMpLe ScEnE (UPDATED)
EDIT: Ok i think i can improve this one so heres another camara angle, trees are from onyx trees and some are jps, postpro on ps...
this one is for school, just a simple exterior, conceptual architecture, not much quality but want to share it, your c&c are most welcome! -
RE: Interior-Vray4Sketchup test
hi cucsat, the render is good, but there are some things that can be improve...the floor bump its too much,,,the carpet or rug needs more work try to play with the displacement parameters on your options,,,the dark areas are too dark, maybe you can use a rect light like some kind of backup light, cause its really dark, the material on the eames chair its really good,,we will be waiting for an update!
-
RE: [Plugin] Remove group materials, leave geometry material
thx for your quick answer sepo, i apreciated bro!
-
RE: [Plugin] Remove group materials, leave geometry material
hi to all. i may sound stupid, but i just install vray for skp 1.5 and i use skp 7, but i dont know exactly how to use this plugin, please if some one could tell me ill be very gratefull...thx in advance...by the way its true that the ne version of vray for skp takes too much time to star rendering even 20 min,,,its crazy!!
-
RE: Glass Challenge (all render engines)
i also comment the andeciuala render few replys above holmes,,,just read carefully bro
btw andre that maxwell render is awsome, so freaking realistic, congrats!!
-
RE: Glass Challenge (all render engines)
eulgrand and ande, both made an excellent work, congrats
@andeciuala said:@eulgrand said:
Kerkythea again, and this time I could manage to get caustics...
I think this is the best kerkythea render i've seen, actuly i didn't know that kerkythea could get such results.
yep me too one of the best renders with kerky, congrats!!
-
RE: Living WIP
Hi GdB! i think brodie its right,,, one of most important this its the light,,and would be good if we can know what software your using to render, maybe that way we can help more,,,see ya.