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    • RE: Twinmotion is now free

      Until Epic Games build a bridge to unreal engine (realtime ray tracing) and
      SU ( importing animation ? ) in november or whenever ???
      I made this little movie. No patience to wait. 😉


      Movie Twinmotion 01_000.avi

      posted in Hardware
      SchuppeS
      Schuppe
    • RE: Twinmotion is now free

      .....another Video.
      I`m not a stop-motion artist, it´s easy to see. hahaha
      But i´m workin on it 😄


      Rexi in motion

      posted in Hardware
      SchuppeS
      Schuppe
    • RE: Animator and VRay

      Thanks Fredo for your precise answer, i appreciate this.
      The Chaos Group is a company and sketchup/Animator users are potential customers of their products. If i send a email to them, nothing will happen. But if the comunity start
      a, lets say " Online-Petition " and lots of people protect/sign this and send it to Bulgaria, maybe they hear us and think about it to implement a reverse method or even more.
      Dont know how to set up such a "online-petition".
      But maybe some of the persons who are reading my post could help.
      I think its worth a try.....
      Thanks for now Fredo
      Have a nice day

      Schuppe

      posted in Animator Beta
      SchuppeS
      Schuppe
    • RE: [Plugin] Animator - v4.5a - 22 Jul 25

      Hi Fredo
      WOW, more than i dreamed of !!! I will go into this the next days.
      Thanks a lot for your work, great!!! merci beaucoup, tu es le meilleur !!
      I know its silly but it feels like christmas, lol

      Schuppe

      posted in Animator Beta
      SchuppeS
      Schuppe
    • RE: Animator and VRay

      Hi Fredo
      Five month since your last post. I love to work with Animator since 3 weeks ( i am scratching the surface for now 😄). I render with ambient occlusion and no problems. Its okay but with v ray it would make lot more fun.
      Few days ago i gave v-ray 3.6 a chance to render a 200 frame animation. After ca.30 frames its frozen. I expected that but there was a little hope it would do the job.
      Is there hope for the future that chaos group can/want/will fix that problem?
      Or is it a dead end with v ray 3.6 or can you do something on your software-side?

      Schuppe

      offtopic
      ( i am struggling with the Positioner save/load. What the hell is the correct USE of this two buttons and theyre managements. I´ve read and seen all about it and finally dont understand- but this is another story, lol - for now i dont touch this buttons and work without them ...like a lot of other users i strongly believe)

      posted in Animator Beta
      SchuppeS
      Schuppe
    • RE: Accelerating objects in animator

      sorry men, NOW i realized. you do not want to move 12 objects with the same movement.
      You want to move ONE object with 12 different movements, right?
      I am so stupid !!!! shame on me. 😳
      Schuppe

      posted in Animator Beta
      SchuppeS
      Schuppe
    • RE: Accelerating objects in animator

      Ok, i think you want it super smooth. You do it the hard way ( every 0.1 sec speed a tiny bit up)
      The result are a lot movements for one object. So far so bad.
      But for the second object you did it with kinematic constrains -- Master-slave.
      For the third object and all the others: If you click on the >edit the properties< Button in the box for the kinematic constrains you will find a > clone < button.
      With this button you can make slave other objects for the same movement/sequences .... and done!!
      You make the work only for one object, what you say?

      happy animation
      Schuppe

      posted in Animator Beta
      SchuppeS
      Schuppe
    • RE: Accelerating objects in animator

      Animator will do the trick for you. You dont have to manage each and every frame.
      if you make the film you will see, everything is smooth. try it out.

      posted in Animator Beta
      SchuppeS
      Schuppe
    • RE: Accelerating objects in animator

      Hi sigasiempre
      Dont know if it is the smartest solution, but my first thought.
      Make a cube and move it to the right- 1000mm in 0.2 seconds
      repeat this translation say 4 times. This is a continuesly movement.
      Now select the same movement again.
      But now make it UNIQE ( the button right from the movie button in the box for the movement)
      Now you can enlarge this movement/translation to say 2000mm in 0.2 seconds.
      Repeat this step with other distances like prefered.
      And there is your acceleration!
      Hope it helps.

      Schuppe


      ACCELERATION 1.PNG

      posted in Animator Beta
      SchuppeS
      Schuppe
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