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    • RE: [Plugin] FloorGenerator ( Updated 6-Apr-2017)

      @unknownuser said:

      1. inconsistent grid origin\rotation (tried on simple cube, see pic.1)
        By design, the plugin aligns the pattern length with the longest edge of the face picked. In this case, I would undo and redo the face with 90 rotation selected.

      After 90 rotating the tool takes origins randomly: sometimes it's the upper corner, sometimes the lower one.

      But the most important: is there place for code optimization? It takes approx 5 min to put 2k tiles (to do it manually would take may be 0.5 min πŸ˜• ).


      sdf.JPG

      posted in Plugins
      rvizR
      rviz
    • RE: [Plugin] MoveAlong - v1.2b - 07 Jul 14

      so far the best animated film in this season.
      .. but it's important to keep it simple.

      posted in Plugins
      rvizR
      rviz
    • RE: [Plugin] FloorGenerator ( Updated 6-Apr-2017)

      @sdmitch said:

      @rviz said:

      Sdmitch, first off thank you for helpful tool!
      Could you please polish the following things (though it was puplished as floorgenerator):
      Yes, I probably should have called it Pattern Generator instead.

      πŸ™‚ I meant it's not only 'floor' but rather general building finishes modeller.
      So it could be tweaked (or 'polished') for wider use.

      1. inconsistent grid origin\rotation (tried on simple cube, see pic.1)
        By design, the plugin aligns the pattern length with the longest edge of the face picked. In this case, I would undo and redo the face with 90 rotation selected.

      I see. But may for vertical\ surfaces the horizontal direction set the lenth?

      1. additional option 'respect user's pattern- one tile per face, consistent gaps (pic.2).
        ?????????

      simply every single preselected polygon will turn into the single tile piece (multiple selection would be crucial in this case). see pic.2 in my previous reply.

      1. 'don't penetrate corners' option(very important for metal panel siding\glazing)
        I guess, to implement p.1 and 2, the tool would have to work with multiple faces.
        This is a pattern generator not a groove cutter.

      I'd call it building finishes modeler. So in addition to bricks, tiles and parquet
      It'd be sweet to get metal panels which have special treatment at the corners. Please
      see:

      http://materialsandsources.com/wp-content/uploads/2010/01/residence-dri-design-1.jpg

      http://pfisterroofing.com/wp-content/uploads/2013/04/aluminum-wall-panel-composite-systems.jpg

      BTW have you ever thought about 'groove cutter'? It's really missing

      Many thanks for attention

      posted in Plugins
      rvizR
      rviz
    • RE: [Plugin] FloorGenerator ( Updated 6-Apr-2017)

      Sdmitch, first off thank you for helpful tool!
      Could you please polish the following things (though it was puplished as floorgenerator):

      1. inconsistent grid origin\rotation (tried on simple cube, see pic.1)
      2. additional option 'respect user's pattern- one tile per face, consistent gaps (pic.2).
      3. 'don't penetrate corners' option(very important for metal panel siding\glazing)
        I guess, to implement p.1 and 2, the tool would have to work with multiple faces.
      4. respect adjacent faces!
      5. pick up file's units (I'm on cm, for instance)?
      6. presets saving?
        Thank you once again.

      sdm.JPG


      sdm2.JPG

      posted in Plugins
      rvizR
      rviz
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