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    Posts

    Recent Best Controversial
    • RE: Concept art + SketchUP - 'Lesbian Vampire Killers' film

      Wow, great to see such a cool combination of real-life and virtual painting !

      posted in Gallery
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      Puma
    • RE: Some concept designs for video games and for fun

      Speachless

      How long did it take to model those sweeties?

      posted in Gallery
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      Puma
    • Speederbike

      http://img18.imageshack.us/img18/3656/22480094mo6.jpg

      http://img22.imageshack.us/img22/6214/84455097sx2.jpg

      http://img22.imageshack.us/img22/653/28880026rl7.jpg

      http://img16.imageshack.us/img16/3909/35619887hb9.jpg

      http://img22.imageshack.us/img22/9789/11564253db9.jpg

      http://img22.imageshack.us/img22/1448/11724720vv2.jpg

      Made this today in SketchUp and thought that it'd be cool to have it in Gta San Andreas.. Used the S&S-tool to smooth it a little and got the textures from cgtextures.com .

      posted in Gallery
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      Puma
    • RE: Silly Season....

      WΓΆw, that looks great! I really like the shape of the characters, they fit in for 100%. The whole thing is just comic with those pinguΓ―ns, presents and christmasgnomes shattered around the area.. Got a wallpaper at 1280x1024 for me ?

      posted in Gallery
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      Puma
    • RE: Logo

      [attachment=0:2jabqgxw]<!-- ia0 -->pslogo3.skp<!-- ia0 -->[/attachment:2jabqgxw]

      There you go πŸ˜„

      posted in Gallery
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      Puma
    • RE: Logo

      Tried that already, but it didn't work 😞

      posted in Gallery
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      Puma
    • Logo

      Hi, I needed a logo so I created this with SketchUp (click for expansion):


      http://img68.imageshack.us/img68/612/pslogo3tb1.th.jpg

      My first result was this:


      http://img248.imageshack.us/img248/6648/pslogo32hr4.th.jpg

      I really like the sketchy style because it fits the model, but by some reason several edges aren't displayed. Any solvations for that?

      posted in Gallery
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      Puma
    • RE: Peepser

      http://img517.imageshack.us/img517/4681/peepser11bk2.jpg

      http://img510.imageshack.us/img510/5759/peepser12pa2.jpg

      http://img185.imageshack.us/img185/2338/peepser13wi0.jpg

      http://img517.imageshack.us/img517/5228/peepser14kv6.jpg

      http://img510.imageshack.us/img510/9052/peepser15ow3.jpg

      http://img403.imageshack.us/img403/5102/peepser16ka4.jpg

      http://img267.imageshack.us/img267/7404/peepser17su6.jpg

      Got some simple textures..

      And ingame, I don't know if you can call it renders but they actually are..

      http://img516.imageshack.us/img516/7673/21396301nq3.jpg

      http://img145.imageshack.us/img145/6059/65452938nv2.jpg

      http://img145.imageshack.us/img145/815/54758282jq0.jpg

      http://img101.imageshack.us/img101/2452/31530530wn5.jpg

      http://img248.imageshack.us/img248/4683/78737105re5.jpg

      posted in Gallery
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      Puma
    • RE: Peepser

      Well, my PC isn't that fast and is often quite slow. The model is a modification for the game Gta: San Andreas which doesn't support very highpoly models (such as 100k). Also, when models ingame are very highpoly, some people with shitty computers won't be able to have the models ingame because their computers can't handle it.

      posted in Gallery
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      Puma
    • Peepser

      http://img363.imageshack.us/img363/9886/peepserwip21pb5.jpg

      http://img409.imageshack.us/img409/8691/peepserwip22cu3.jpg

      http://img204.imageshack.us/img204/2507/peepserwip24xy7.jpg

      http://img401.imageshack.us/img401/7673/peepserwip23qi2.jpg

      Just one of the things I've been doing today. Started lowpoly and finished the basic model in an hour. After that I added the interior and exhausts. At the end I gave everything a s&s with iteration 1. It's got around 8500 poly's now, going to texture it tomorrow.

      posted in Gallery
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      Puma
    • RE: Some objects..

      Yup, everything from scratch. Textures from cgtextures.com and just google and editted them with Paint Shop Pro.

      posted in Gallery
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      Puma
    • RE: Amancio Williams: House over stream

      Wow, that render looks awesome! The environment such as plants and trees looks great, almost like a photo. The building itself looks like it's made of paper though, but that's my opinion. The shadow inside the building on the wall on the last render is too vague too, but again that's my opinion.

      πŸ‘

      posted in Gallery
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      Puma
    • Some objects..

      Just some objects I modeled and textured.. There are still texturemaps to be fixed etc.

      http://www.pumastudios.nl/theprototype/bushokje/bushel1.jpg

      http://www.pumastudios.nl/theprototype/bushokje/bushel2.jpg

      http://www.pumastudios.nl/theprototype/bushokje/bushel3.jpg

      http://www.pumastudios.nl/theprototype/bushokje/bushel4.jpg

      http://img511.imageshack.us/img511/5333/pb1jj4.jpg

      http://img201.imageshack.us/img201/3994/pb3bt9.jpg

      http://img510.imageshack.us/img510/48/pb2sy5.jpg

      http://img340.imageshack.us/img340/2597/pc1vv6.jpg

      http://img444.imageshack.us/img444/8738/pc2wl9.jpg

      http://img384.imageshack.us/img384/6983/pc3vn2.jpg

      http://img266.imageshack.us/img266/2126/pc4gb3.jpg

      http://img265.imageshack.us/img265/5581/eb1sc0.jpg

      http://img385.imageshack.us/img385/756/eb2vt1.jpg

      http://img407.imageshack.us/img407/4129/eb3by9.jpg

      http://img205.imageshack.us/img205/3121/eb4lf3.jpg

      [img:irmis5bw]http://img512.imageshack.us/img512/1656/pp1pv1.jpg[/img:irmis5bw]

      [img:irmis5bw]http://img361.imageshack.us/img361/276/pp3qt4.jpg[/img:irmis5bw]

      [img:irmis5bw]http://img208.imageshack.us/img208/3343/pp2iv6.jpg[/img:irmis5bw]

      All straight SU-outputs.

      posted in Gallery
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      Puma
    • Face

      Hi,

      Made this this morning, total was around three hours of work. I made a little slideshow to show you guys how I made it, with help of the Subdivide&Smooth plugin.

      http://img136.imageshack.us/img136/4728/face24dz7.jpg

      Click for the slideshow πŸ˜„

      Well? πŸ€“

      posted in Gallery
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      Puma
    • RE: Eddie Egghead

      Thanks πŸ˜„ I still got the striping-textures-problem. Solo already noted the UV-mapping tool by Whaat, but thatone isn't meant for models like this, although it's a great tool πŸ‘ . Is there any better tool which can be used for texturing?

      posted in Gallery
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      Puma
    • Eddie Egghead

      Hi, this is my first attempt to character-modeling with Sketchup and the Subdivide&Smooth plug-in (I had to wait to buy it until my father had time to do it, I haven't got a creditcard πŸ˜„πŸ˜ž

      http://img152.imageshack.us/img152/5729/eihooft1uw2.jpg

      http://img505.imageshack.us/img505/2800/eihooft2hx2.jpg

      http://img178.imageshack.us/img178/3669/eihooft3dv0.jpg

      Eddie Egghead πŸ˜„ I used this weird craphead as base for the texture. I just got the eyes from Google :dozing: .

      posted in Gallery
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      Puma
    • Mister Teddy and the sofa - A sad story

      This is a sofa:

      http://img247.imageshack.us/img247/8289/bank1softstoel2lg7.jpg

      404 Not Found

      favicon

      (img247.imageshack.us)

      And this is mister Teddy:

      http://img151.imageshack.us/img151/2368/teddyxo2.jpg

      So here's mister Teddy on the sofa:

      http://img111.imageshack.us/img111/6487/teddyopbankwz2.jpg

      404 Not Found

      favicon

      (img111.imageshack.us)

      Edit: Pics don't work, posted link beneath them..

      posted in Gallery
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      Puma
    • RE: Sailing (Bireme or Trireme)

      @solo said:

      http://img185.imageshack.us/img185/8361/trireme3ck1.jpg

      Yay, let's row 52783 km in a boat wich weights 32154132 kg...

      posted in Gallery
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      Puma
    • RE: Seadoo

      Wow, that is SOO nice! I would love to see that model ingame in San Andreas, and many other people would too. If you would like that, could you send me the model please? You get the 100% credits etc. blabla I'm only converting it πŸ˜„ . I can understand it if you say "No", because it's made for a contest and it's your model so it's your decision what to do with it.

      Again, very nice model, nice render.. All nice! Omg..

      posted in Gallery
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      Puma
    • RE: Zapper

      I don't know, but the model has little over 20k poly's, and I'm using textures which have a quite high resolution; 800x600, 1024x780 etc.

      posted in Gallery
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      Puma
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