hi
is there a way to understand how and whether GE casts and receives shadows? In my model, I see GE terrain is shaded, but shadows from buildings are flat and do not conform to the terrain. Moreover, terrain below the 0,0,0 point does not receive shadows - flat or otherwise. Moving the entire model above the 0,0,0 point (unlocking the terrain) results in nothing receiving or casting shadows.. not even building parts on each other.
I tried exploding the terrain, intersecting it with the model, .. to no avail.
Any thoughts?
thanks