Here you go broomstick, a v-quick v-ray render using the texture itself as a displacemnt map...

Here you go broomstick, a v-quick v-ray render using the texture itself as a displacemnt map...

I have an issue whereby the initial move does not seem to register. If i then do another move, and undo it (!) the mesh jumps to the previous position. And just to make matters worse, this only happens intermittently!