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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    Minne Danhieux

    @Minne Danhieux

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    Latest posts made by Minne Danhieux

    • RE: Moving Axis / Origin of a Group

      Tig, ok this did the trick! THX! πŸ˜„

      posted in Developers' Forum
      M
      Minne Danhieux
    • Moving Axis / Origin of a Group

      Problem: I have lots of groups. I Want to select them. Execute a ruby plug and the Axis/Origing of everygroup is moved to a random location.

      I tried setting transformation.axes but this only tranforms everything inside the group leaving the Axis / Origing to its original position. I found many Similar question and problems but its realy misty on how to do this correct,clean and fast!

      Thx in advance guys. πŸ˜„

      posted in Developers' Forum
      M
      Minne Danhieux
    • RE: Separate objects in a group.

      Tig, alltough it did not yet what i wanted, thx again you are very helpfull!

      Chris, This was exactly what i was looking for. Big Thx! πŸ˜„

      posted in Developers' Forum
      M
      Minne Danhieux
    • RE: Separate objects in a group.

      Tig: thx for your big explanation. Unfortunatly I allready know this info.

      Maybe i clearify.

      I allready know what i can do with the selection tool. Also doing like hundreds of planks manualy is a no go. πŸ˜„

      I like to make a tool in RUBY. Hence post in developers forum. Tool must work like this:

      • I go into my planks group.
      • I select all. Faces, Edges, ...
      • Then i execute the tool.
      • The tool detects all face and edges per object inside. (similar to quad tool grow selection on objects)
      • The tool creates a group for ecery serperate object he found in the selected face. Edges.

      Hopefully this explanes the problem better.

      I could use the function of the Quadtools and build a tool myself, but there are maybe tools around that do just this. Or there are better ways to select a full objects inside a group.

      Hopefully it is explained better πŸ˜„

      posted in Developers' Forum
      M
      Minne Danhieux
    • Separate objects in a group.

      Problem: I have 1 group with multiple objects(planks in my case) inside. Now i'd like to create groups for every object recursivly. I need to detect all connected faces and then group. Take another face, detect object and group.. till done.

      I found the grow selection in quadtools but this is user action based. and grows not entire object directly.

      I dont know if there is a all ready a tool available to do just what i like to do?

      Thx for any help it would save me lots of time. πŸ˜„

      posted in Developers' Forum
      M
      Minne Danhieux
    • RE: Reset Tranformation of component/instance

      Thx Dan for the links. After a search of 15 minut I tend to ask someone. πŸ˜„

      Thomthom: I see what you mean. Thx!

      posted in Developers' Forum
      M
      Minne Danhieux
    • Reset Tranformation of component/instance

      Hi all,

      First post on this great resource! πŸ˜„

      I have the following problem. I created a component. I created a script loads the component and creates an instance and does scale and translate. So far so good. But now if i wanna ad a second instance based on user input. I look if the componentdefinition is there, create a second instance and scale en translate it.But looks like the size is used of the first instance. everyting is tranforming badly. So my question: How can i be sure that i use the origingal scale of the component i load and aply good scale over and over again.

      Grt,

      M

      posted in Developers' Forum
      M
      Minne Danhieux