@asteronimo said:
Based on TIG's Slicer script I wrote a plugin that slices a solid 3d model along 2 axes, f.i. an X- and a Z-axis.
You can enter separate parameters for each axis. After the slices have been created it calculates the slots for each intersection which allow the cross sections to interlock in an open cell framework, like an egg crate. This process is used in rapid prototyping and can be used to create molds for casting or forming parts.These are sometimes called slicemodels or sliceforms.
There is a nice book about this subject, "Surfaces: Explorations with Sliceforms" by John Sharp.The script can slice complex forms like a cone, a torus or a 'C' correctly.
Tested with SU 6 on Mac OSX.
Version history:
1.0 - First working version based on TIG's Slicer script but without transforming the slots to flattened slices.
1.1 - Solved bug in slot position calculation
1.2 - Using additional slices (3 for each intersection) to calculate slot holes. Improved parameter dialog and transforming slots to flattened slices.
1.3 - Discovered that text labels add size to to bounding box dimensions. Corrected text labeling. Corrected contour cutting. Slices now keep their attributed thickness. Improved code for slicing in Z-direction and spreading the flattened slices.IF YOU FIND THIS SCRIPT AT ALL USEFUL I'D WELCOME YOUR DONATION AT:
http://www.public-art-international.com/catalog/product_info.php/products_id/200/language/en
(newer version can be found there)
- asteronimo
asteronimo,
I'm using your plug-in, and after many trials and errors I found a way to slice my (fairly comlplex) model, but the plugin wouldnt go on and find the cuttings between the slices. It says "FINDING EDGES OF INTERSECTIONS" and then a verical surface appear. I'm afraid is a bug, cause with other models it works.
Is this really a bug? or am i doing something wrong?
thanks,
MC