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    • RE: [Preview] UVTools 0.2

      @ecuadorian said:

      For render programs that can't handle distorted mapping, I've read the workaround is to export as 3ds and re-import, but I can't test this as I don't have SketchUp Pro. If the object only has a few faces, you can click on each one and right click > Make Unique Texture.

      So are you saying that there is not a way in the API to automate the "Make Unique Texture" function from the popup menu. I looked at ThomThom's "uv_make_unique.rb" which does a great job of duplicating a texture/image. But I need to dice up the image and spread over multiple smaller faces. Basically, I am dicing up terrain into smaller faces, with each face needing it's own texture/image.

      Thanks,
      Jim

      posted in Plugins
      J
      jimahiggins
    • RE: Automate Copy & Paste of face or material

      Chris thanks for the feedback, and I have thought about doing the copy and duplication of the terrain manually. One more question, is there any way to perform the "Make Texture Unique" automatically. Once I get the duplicate terrain (on a seperatre layer), I want to dice up the terrain into smaller faces so I can add an opaque coloring to the individual faces. Basically, I need to make all faces in the terrain have their own materials/textures in order to paint or color them individually (while they still retain their own terrain image/graphic).

      Thanks a ton,
      Jim Higgins

      posted in Developers' Forum
      J
      jimahiggins
    • Automate Copy & Paste of face or material

      I want to automate the ability to copy and paste faces and their associated material. Specifically I am trying to duplicate Google Earth Terrain on multiple layers with the terrain diced up into smaller faces. Additionally, I need to create individual materials with the ability to set their opacity.

      Thanks for any and all help,
      Jim

      posted in Developers' Forum
      J
      jimahiggins
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