Another oldie. I believe Podium 1.4
Posts made by jhagan421
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RE: Candle render Challenge (all render engines)
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RE: Render test, please...tomsdesk 2.5d trees?
Hi all.
I did get the shadows to work, - see post of March 4.
I had the shadows turned off. I didn't realize you could do that. i don't do much exterior especially rendering
Tom the new bunches look great
Josh -
RE: Render test, please...tomsdesk 2.5d trees?
As in Vray - podium shadows cannot be "turned off". I will do more testing, but probably not tonight. I may post to the podium forum for some help as well (unless pete or sid have beaten me to it.)
EDIT: - I'm a moron and forgot (actually I didn't realize) a very elemental part of exterior rendering.
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RE: Render test, please...tomsdesk 2.5d trees?
Tom
Glad to add what I can. I forgot the mention (it was a bit late last night) that the trees really look great (IMO)
The shadow thing bugs me because I saw test from Solo and from Sepo. There are shadows but very weak. You or someone else can correct me if I'm wrong but wasn't the image explode plug that Thomthom posted supposed to correct the shadows of the pngs in SU as well??
@unknownuser said:
is there a way in podium to have the leaf-bunch faces not accept shadows?
In podium if you set an Omni light entity to have 0% opacity it will not CAST shadows - presumeably this would be the case for any object, but I've only used this (and only thought of it interms of eliminating double shadows - that said I don't think that is where you were going. If the endgame is to achieve results like the Vray image posted by Thomtom - that is what is suposed to happen with alpha pngs in Podium as well - I'm not sure why it did not work in my tests .
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RE: Render test, please...tomsdesk 2.5d trees?
Render tests in Podium. I exploded the images as suggested, but not getting shadows to work.