@pazzero said:
I handle it with a networkdrive. I enabled the networksharing for my folder with my stored textures on my source computer and connect each other computer and the source computer itself in the exact same way. So each computer is able to access any used texture in the model. For example "R:\Textures\Tile.jpg". But i don't have any idea for the tempfolder. Maybe make sure that you use only Textures from the shared folder?!
I been scanning forums relating to this topic. Although old, this thread seems to be the only and most recent discussion regarding the sharing of textures.
When enabling a texture folder to be shared on the network, are you setting that folder location in the sketchup system preferences under files?
It seems to me that sketchup resamples the texture within the file and when you open it, then dumps the resamples into the temp folder. Because when I open a sketchup file in a different machine, it still has retains all the textures?
The problem with using spawner, is that SKU is not open and the spawner isn't linked to the temp folder with the resample textures?
I can get the render farm to work, but it appears that the slave machine isn't rendering any material that isn't default?
I'm probably expecting too much, the added speed is already nice. I just thought if I could resolve the texture issue I can increase the speed.