Interesting discussion guys. I discovered Fuller as a young teen. Might have been in a Whole Earth Catalog. It turned out my dad was a bit of a Fuller fan and had some of his books. I read/skimmed through those and found some of his work interesting but a lot either too technical or too philosophical. I tried a couple of other times in high-school and college to read more of his work but none of it really clicked with me.
I think Fuller's impact on the culture reached a high point with the building of the US pavilion geodesic dome at the Montreal Expo in 1967 and has never really recovered from the fire that burned the outer shell of that dome in 1976. I remember watching some PBS show on the history of architecture in which the host (perhaps Brendan Gill) explicitly used the fire to dismiss geodesic structures as anything more than radar domes or architectural curiosities.
As I started playing with TINs (triangular irregular networks) in SketchUp they reminded me of Fuller's work. However, I found them more compelling than the geodesic stuff because they support much more fluid, flexible and organic shapes. They are not constrained by Platonic ideals.
The more I played with TINs the more I wanted to build analog physical models out of TIN lattices. I searched for toys or building modeling kits that would support the building of TINs and found nothing of any real use. I settled on using straws and pipe cleaners and produced a number of works which confirmed my belief that a TIN building toy has a lot of potential.
When I heard about the Buckminster Fuller Challenge I decided to blow $50 and submit an entry proposal centered around developing a TIN building toy.
Some models related to this toy idea are on the warehouse here.
I also have some information on the Open Architectural Network here.
I'm also developing ideas for using a TIN roof structure which allows for non-rectilinear house shapes. Some models related to that are on the warehouse here.
So I feel that I'm working in the vein that Fuller developed but perhaps freed -thanks to computer technology and SketchUp- from some of the constraints that limited him.
TaffGoch, I've always admired the work you've share on the 3d-warehouse! It's great to have those models available to use and learn from.
Fred