I don't know if this has been covered yet, but will animated sequences export in pbx?
Posts
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RE: [Plugin] SAT: animation plugin - Give life to your models!
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RE: [Plugin] QuadFaceTools
Okay, I'm seriously confused here. Only managed to get this work once and all other attempts to repeat the process failed ever since. What do I do wrong?
- Creating a sandbox plane. 50x50 meters, if size matters anyhow.
- Converting sandbox to QuadTools quads.
- Copying the plane nearby.
- Texturing original plane. Texture is set to 50m, so it does not repeat.
- Entering original plane group and copying UV coordinates.
So far so good, paste button is now active.
- Entering copied plane group and pasting UV coordinates.
- Nada.
I tried all kinds of various methods for conversion - exploded, grouped, did whatnot. Something I noticed is sometimes sandbox quads are turned into triangles when converted and sometimes they are not?!
Help
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RE: [Plugin] UV Toolkit
You sure these UV things work on Sketchup 8? I've been getting a lot of errors, namely:
Error Loading File C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/TT_UV_Toolkit/loader.rb
no such file to load -- TT_Lib2/core.rbError Loading File tt_uv_toolkit_2.rb
no such file to load -- TT_Lib2/core.rbAnd before you ask, creating the TT_Lib2 folder and placing core.rb in it did not work well. And it's not really my job to try and "hack" plugins so they work.