I'm modelling my hipster brother's inner city apartment so we can explore some renovation ideas. I haven't yet nailed the high contrast but generally dark lighting, but I think I'm getting close. Rendered with Shaderlight.


I'm modelling my hipster brother's inner city apartment so we can explore some renovation ideas. I haven't yet nailed the high contrast but generally dark lighting, but I think I'm getting close. Rendered with Shaderlight.


The "ghost silhouettes" were my (poor) attempt to make the walls look old and patched-up.
I used the shaderlight physical sky in global illumination mode with skylight portals over all 3 openings (one behind camera).
I've been playing with a renderer called Shaderlight for a few weeks. I'm quite pleased with the results so far.

I just noticed there is also a downloadable version of the DVD.
http://www.tauntonstore.com/sketchup-guide-for-woodworkers-advanced-techniques-067165.html
Hope I can get the DVD shipped down to Australia.