ThomThom, you rock! That took care of the issue on this model. Thank you so much and have a Happy Thanksgiving! C
Posts
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RE: Materials Bugs?
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RE: Materials Bugs?
Here's my screen shot of the materials that appear on my model (same one I uploaded).
Thx -- C
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RE: Materials Bugs?
Thanks for looking at this, Thom Thom. I think what happens has something to do with a link to the original file. On my computer it still shows up as having 36 materials, 8 of those materials are image based textures. I work on a network and have grabbed these textures from throughout the network. I've been able to clean up some of the components by moving the original image file location.
I didn't have this situation before (earlier versions of SU) and think it must have something to do with dynamic components?? I could be way off base -- and please pardon my ignorance - I'm hopeless when it comes to technical things.
Thanks -- C
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RE: Materials Bugs?
Great - thanks! Here's a component from the larger model, which is composed of some smaller components. Apologies for the messiness and large size -- its always a work in progress!
Thanks again -- CCore bldgs4-render.skp
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RE: Materials Bugs?
Thanks for responding, Chris. I didn't realize I was in a ruby question forum -- ran into the problem and accessed the forum through my model/help portion,which brought me here. I must admit, rubies are beyond my comprehension/skill level.
If its okay to continue, tho, I'm still using the components, just no longer need the photoshop image/texture that I used to make the components. Didn't realize the problem until my main model started becoming really sluggish. Upon investigation I found that, despite purging materials in the main model and purging in individual components, the image texture material doesn't actually purge. It appears to purge but when model is purged, saved and reopened, they are back in the materials-in-model list. Really slowing my work down. I'm happy to download and try a ruby if there's one to help this (along with instructions). Or should I move to another part of the forum. Help!
Thanks -- C
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RE: Materials Bugs?
I'm having trouble purging materials as well. Got a fairly large model consisting of many components. Originally used photos to mass/build the components; now I can't get purge the images. I'm allowed to purge, delete etc. but when I reopen the model, the images reappear in the materials list, even tho they are not on the components. I've got a gazillion components and don't even remember where the images are - grabbed from multiple older projects, so individually going through and moving the original image to a different folder to break the path isn't a sensible option. How do I do a definition purge? is there another option? Thanks!! C
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RE: The SCF Guides to Post Processing [TUTORIAL]
Just wanted to add another thanks -- great job!!
poster-cgndc