sketchucation logo sketchucation
    • Login
    1. Home
    2. boom02
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    B
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 1
    • Posts 1
    • Groups 1

    boom02

    @boom02

    0
    Reputation
    1
    Profile views
    1
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    boom02 Unfollow Follow
    registered-users

    Latest posts made by boom02

    • Rotate a component before place it with a key imput

      I am trying to generate some geometry and then place it with model.place_component.
      I would like to mimic the function from Revit when you place a family if you press space, the family rotates and you place it rotated.
      Here is the code I am working with:
      ` #create geometry
      def geom(x,y,z,xc=0,yc=0,zc=0)

      group = Sketchup.active_model.entities.add_group
      face = group.entities.add_face [0,0,0],[x,0,0],[x,y,0],[0,y,0]
      face.reverse!
      face.pushpull(z)
      
      group.move! Geom::Transformation.new([xc,yc,zc])
      
      return group
      

      end

      #inputs
      w=500.mm
      d=100.mm
      h=100.mm
      repeat = false

      comp_to_place = geom(w,d,h)

      def_comp = comp_to_place.definition

      #place component
      model = Sketchup.active_model
      model.place_component(def_comp, repeat)
      #if user press space, cancel model place, rotate component, start model place again
      #delete place component that sits in 0,0,0`

      My idea to approach this challenge is to get the user input and when the user press space to cancel the model place, rotate the geometry and start a new model.place_component with the rotated geometry.
      Do you guys think this is the right way? And if yes how can I get the key press from the user? Thank you!

      posted in Developers' Forum
      B
      boom02