Well have I learned alot since the last post,
I recently started using max 09 for the render to texture feature,well....
![http://www.dats.co.za/axe/WIP/32ftCutter/39.jpg](http://www.dats.co.za/axe/WIP/32ftCutter/39.jpg)
Here is a shot of my boat I started yesterday,no textures here in this shot,just showing the shading that Max gives,this is a in game render.
Here are some shots after the textures were added in SU,exported and baked in Max (also in Game renders)
![http://www.dats.co.za/axe/Screens/Peregrine_Gallery/41.jpg](http://www.dats.co.za/axe/Screens/Peregrine_Gallery/41.jpg)
![http://www.dats.co.za/axe/Screens/Peregrine_Gallery/42.jpg](http://www.dats.co.za/axe/Screens/Peregrine_Gallery/42.jpg)
Here is where she is now,the sails were made in Max as adding wind to cloth is a realism I cant manually model,same for the flag above.
![http://www.dats.co.za/axe/WIP/32ftCutter/45.jpg](http://www.dats.co.za/axe/WIP/32ftCutter/45.jpg)
![http://www.dats.co.za/axe/WIP/32ftCutter/46.jpg](http://www.dats.co.za/axe/WIP/32ftCutter/46.jpg)
![http://www.dats.co.za/axe/WIP/32ftCutter/47.jpg](http://www.dats.co.za/axe/WIP/32ftCutter/47.jpg)
![http://www.dats.co.za/axe/WIP/32ftCutter/48.jpg](http://www.dats.co.za/axe/WIP/32ftCutter/48.jpg)
The textures in the last 4 shots are straight from SU to KT,Ill bake them tommorow and do some more renders to show the differance,but overall I think this is a killer combo for speedy modeling.