I did the subframe on the Noble, g35 and the Muscle car, the rest I modeled. Including the vehichle mesh/frame etc.
Latest posts made by Maximillian
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RE: Full vehicles(chasi/engine/interior etc.)
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RE: Cathedral(wip)
I looked around for some preset textures, and found some on the kerkythea forum. Ill kee searching.
And a little update. Im working on the brick out lining. Should be done pretty soon.
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RE: Cathedral(wip)
Im rendering with Kerkythea. And yes, I do realise there are light issues. I will try to solve those once Im back from work. For now i have been focusing on improving the model.
If you dont mind pointing me in the direction of some good textures, Im in dire need for some.
Cheers.
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Cathedral(wip)
This is my current project. So far I only have over 1 week experience with 3d modeling, and a few days less with rendering so i would appriciate some pointers.
I started out by looking at a cathedral model, after several atempts i came up with one I was looking for. The I found a almost same much lower polly model(still low polly tho) which was exactly what I needed. The inside of the cathedral was empty, no benches, stained glass etc.
SECOND RENDER
Moved the benches, added broken pipes/organTHIRD RENDER
Moved the organ pipes around, added bricks/tiles to the fallen beam.FOURTH RENDER
Added some "green" life to the image, and did minor texturing.FIFTH RENDER
As you can see in this image, right at the doors there are pixels of light, which i cant get rid off and dont know what is causing it, i belive its the wood texture im using. If you know how to get rid of it, let me know.So thats all for tonight, im off to bed in a few minutes, have to work early, but let me know your opinions so far, and which light setting i should go for.
Cheers, //av
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RE: Full vehicles(chasi/engine/interior etc.)
No problem, and here is the link of the three wheeler. http://sketchup.google.com/3dwarehouse/details?mid=210ab6e3d2c92c0a273bf5f3ec542323
Let me know what you think, thanks -
RE: Full vehicles(chasi/engine/interior etc.)
"The 3 models that I modified were just car bodies, but i added a chasi, interior, engine, rims, etc."
The noble was one of 3 bodies which I found on the net, I modified it somewhat. But the way you do it is bY drag/pull/move/resize.
http://www.youtube.com/watch?v=Vk5I_tNw7TU
The same principle aplies to making individual parts such as bumpers, doors, etc. Just takes making a lot more pull's -
RE: Full vehicles(chasi/engine/interior etc.)
@unknownuser said:
the last one reminds me of this one:
They do somewhat resemble, although "apatera" reminds me of something you might buy for a nintendo wii=)
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RE: Full vehicles(chasi/engine/interior etc.)
thanks, I really apriciate it, I do however from time to time do sketches, but nothing serrious, I will start working on a new tri-wheeler since i really like that concept. Unfourtunetly I have work in a few hours, so it might be released late tonight or early tomorrow.
Thanks for the positive feed back Pov.
This is my first render ever.
I will look through the forum for some tips on rendering etc. Never even knew what rendering was till a few hours agoEdit1--SO 3 hours after my last edit in this post. I have come up with this.
Its far from finished in my opinion so i will keep working on it. Hopefuly in a few hours it will be near completion.
As well I need help with texturing as I have never done that either. So if you know how to texture well please feel free to contact me.
ThanksEdit2-So 2hours since last edit. I have come a bit further. (The seat is not mine, jsut took it from warehouse to check proprtions, i will mae my own soon)