Ok, Gai, I'll take your word.
When I became profficient enough in SU to do the job, I'll call you. I have to work hard in SU. Then they have to let me take photographies and measurements of the Villa. I think there will be no problem, because I am in very good relations with the Villa's provincial managers.
Latest posts made by juanfernandez
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RE: [Tutorial > Texturing] Texturing an arch - #2
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RE: [Tutorial > Texturing] Texturing an arch - #2
No, I am a newbie, and cannot take that job by now. I am a teacher, we plan do educative software and documents related to the Olmeda Villa. My 3D model is may way to learn SU with a motivating subject. Perhaps in the future I will be able of making something worth of the Villa.
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RE: [Tutorial > Texturing] Texturing an arch - #2
The first link is OK, Gai. The web administrators, I don't know why, shut off their web sites by night, and turn on then early in the morning. It's a provincial institution-Diputación Provincial in spanish- and they have this weird way of publishing their web sites.
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RE: [Tutorial > Texturing] Texturing an arch - #2
Thanks a lot, Gai and Thom. The slicing off did the job, now I can bend the bricks and builid archs in my La Olmeda model. How could we newbies do anything without you the masters?
Gai, if it happens that you come to Spain to see Roman villas or whatever, drop me an email-hope that you, as moderator, can get my email. Please note I am in Palencia, with P (people get confused with Valencia, with V).
http://www.villaromanalaolmeda.com/
http://es.wikipedia.org/wiki/Villa_romana_La_Olmeda
(both in Spanish, sorry!)
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RE: [Tutorial > Texturing] Texturing an arch - #2
My first post. Thanks a lot, as new user, SketchUcation is my first learning resource. I have SU 8 pro.
I am trying hard to understand how texture archs. My model is a roman villa near Palencia (Spain) I want to model.
Until now I cannot get any results. I have downloaded the UV.skp file that Massimo send to Gai. The workflow was:
-load UVmassimo.skp
-hidden geometry off
-select face with textures , one click
-remember UV
-fredo scale and bend 90º
-open the group fredo scale has made, select face with textures, one click (hidden geometry is off)
-restore UVNothing happens...the textures are again horizontal.
Another thing I dont understad how to build the vertical column before bending. Reading the thread, it seems that you have to create a bloc, texturing-bricks, stone, whathever-and then copy and add pieces until you have the whole column you want to transform in an arch. I have done so, and my blocks do not macth and after CTLR+delete to smooth the inner lines of separation I cannot select with one click the whole surface to aplicate "remember UV".
Please, could anyone tell me what I am doing wrong?