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    • AnssiA Offline
      Anssi
      last edited by

      I liked all of these. Just my one pet peeve in some: too wide camera angles. Perfect light.

      Anssi

      securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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      • R Offline
        robmoors
        last edited by

        You could do with a little less grain in my opinion 😛.

        Also one more thing about your renders, they are excelent though a little bland if you ask me, what you could do is open them up in photoshop and edit them a little to enhance the colours:

        Before:

        http://i140.photobucket.com/albums/r3/kwistenbiebel1/view5a.jpg

        After:

        http://img.photobucket.com/albums/v244/Blaze_X/Untitled-1.jpg

        What I did was dublicate the original twice so that you got the same layer three times, then put the top two on soft light to enhance the colours. After that sharpen one of the soft light layers and merge.

        Rob Moors
        Architecture Student

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        • K Offline
          kwistenbiebel
          last edited by

          Thanks Rob. That is looking better indeed.
          I appreciate this kind of input very much!
          I want to learn as much as possible about post 'enhancing' images as I feel this is very important towards the client.
          Actually, i still have to put the final images on CD-rom for the clients, so I can still try to 'enhance' them before handing them over.

          Your method is used in the next image (same patio view as before but with photoshop content added).
          Is this better than the previous one? ...the scrubs in front seem to be quite dominant...

          BEFORE

          http://i140.photobucket.com/albums/r3/kwistenbiebel1/view6a.jpg

          AFTER

          http://i140.photobucket.com/albums/r3/kwistenbiebel1/view6tonedb.jpg

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          • CraigDC Offline
            CraigD
            last edited by

            Beautiful stuff! I'm really glad SketchUp worked for you on this extremely large file. Yes, 3D people, cars and trees can significantly impact SketchUp's performance. Adding them later using Photoshop, as you have, looks every bit as good, allows you to make later changes easier, and also helps keep the SketchUp performance load under control.

            Very nice work indeed!!

            • CraigD (Google SketchUp Team)

            Google SketchUp

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            • K Offline
              kwistenbiebel
              last edited by

              Thanks Graig.
              Wow, input straight from the Sketchup team, I feel honoured.
              Sketchup works well for me and you are right: some things (people, trees) are better done in Photoshop.
              Except for placing cars. Because of the specific viewpoints, I prefer 3d cars over Photoshop drop ins.
              I will keep on using Sketchup (despite some difficulties I experienced in terms of editing speed) as much as I can.
              Hopefully some workflow improvement can be done in SU6 towards 'heavy duty' modeling? For instance the ability to assign layer sets (configuration of visible layers) so you can e.g choose quickly layer set 1 that shows layer x, y and z, While layer set 2 shows layer u,w,w en z.... These kind of things would make Sketchup even more suitable for rendering jobs. And of course multicore support would be great to have too 😆
              I just mention these things because I have to take the opportunity now that a Sketchup team member is watching. 😉

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              • R Offline
                robmoors
                last edited by

                @unknownuser said:

                Thanks Rob. That is looking better indeed.
                I appreciate this kind of input very much!
                I want to learn as much as possible about post 'enhancing' images as I feel this is very important towards the client.
                Actually, i still have to put the final images on CD-rom for the clients, so I can still try to 'enhance' them before handing them over.

                Your method is used in the next image (same patio view as before but with photoshop content added).
                Is this better than the previous one? ...the scrubs in front seem to be quite dominant...

                You could work with a layer mask, basically that means that you delete the soft light layer in the spots where you don't want the items to pop outs as much.

                Rob Moors
                Architecture Student

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                • Y Offline
                  ypnos1
                  last edited by

                  Amazing work! Sir you have outdone yourself once again!

                  How in the world did you manage such wonderful grass?!
                  We'd love to know
                  thanks

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                  • Y Offline
                    ypnos1
                    last edited by

                    Sorry one last question

                    Where did you find such wonderful trees and 3d people. Did you buy them? If so where? Are they free and available to all of us?

                    Sorry for all the questions....really nice work!

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                    • G Offline
                      guite
                      last edited by

                      @robmoors said:

                      ...put the top two on soft light to enhance the colours.

                      Robmoors,

                      This might seem a dumb question, but would you mind explaining to someone who uses Pshop for only very basic image editing? Is it one of those layer blending options? 😕 A few steps will do.

                      Thanks,
                      Guite

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                      • R Offline
                        robmoors
                        last edited by

                        Yeah I am currently Planning on writing a tutorial which covers basic and advanced finishing of renders in Photoshop.

                        Rob Moors
                        Architecture Student

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                        • M Offline
                          mateo soletic
                          last edited by

                          Kwistenbiebel,
                          Great work, and I have to say although there is
                          still some grain on those images the windows look great. How long did it render?
                          Robmoors,
                          Ill be looking forward for those tutorials,
                          keep us posted.

                          [Concept Illustrations](http://concept-illustrations.com/)

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                          • S Offline
                            sepo
                            last edited by

                            Rob that would be great. I look forward 😄

                            ypnos1 try these trees

                            Link Preview Image
                            Full Decidious

                            favicon

                            (www.howardmodels.com)

                            MODERATOR'S EDIT: The images at this link are commercial and almost certainly copyrighted.

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                            • W Offline
                              Will03
                              last edited by

                              I love that link! I wonder, are we allowed to use these commercially though?

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                              • D Offline
                                dylan
                                last edited by

                                A nice set of trees!
                                What do you find is the best way to remove the white background?

                                http://dmdarchitecture.co.uk/

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                                • W Offline
                                  Will03
                                  last edited by

                                  If you're on photoshop,

                                  select > color range

                                  I found a value around the 70's seemed to work pretty well.

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                                  • S Offline
                                    sepo
                                    last edited by

                                    Try Alphaworks plugin from this site http://www.cybia.co.uk/alphaworks.htm

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                                    • M Offline
                                      mateo soletic
                                      last edited by

                                      There is a tutorial somewhere...
                                      here it is. http://www.axialis.com/tutorials/tutorial-misc001.html

                                      [Concept Illustrations](http://concept-illustrations.com/)

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        Thanks for those links. that's great stuff.
                                        It would be great if there was a special 'post process' section in the gallery forum.

                                        Cheers,
                                        Kwistenbiebel

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                                        • jujuJ Offline
                                          juju
                                          last edited by

                                          We've started a Post Processing section in the tutorial section, is this what you had in mind? I know it is a bit thin at the moment, but it will grow as time goes by and people post some tutorials.

                                          Save the Earth, it's the only planet with chocolate.

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            @unknownuser said:

                                            We've started a Post Processing section in the tutorial section, is this what you had in mind? I know it is a bit thin at the moment, but it will grow as time goes by and people post some tutorials.

                                            That's great Juju. IMHO the post tonemapping of the render output is primordial.
                                            Sometimes bad renderings can be 'saved' by using the right Pshop tricks.
                                            Alternatively, sometimes bad pshopping screws up a rendering that basically was pretty good to start from. 😆

                                            Looking forward to see some good tuts in that new section.

                                            Thanks

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