Fisheye?
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Someone know about a ruby for the camera menue, that simulates a "fisheye" objective?
Would be nice to see about 180 degrees (e.g. a little bathroom from top)- i don't really like changing the field of view..[diameter]
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I have to ask. What's to dislike about changing the field of view?
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I don't really dislike it, but i don't really understand it's sense. What can it be used for? If i build a little room, i sometimes change the f-o-v to show more than in normal view or to let it look bigger. But that's a false representation, isn't it?
E.g. if you stand inbetween dining-room and kitchen and you want to show this connection, the view is not showing enough.. That's what a fisheye could.
And fisheye is dynamic.. (means, the view could have more life, it's not that static, if you understand what i mean)
[diameter]
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The most you can get is 120 degrees. You can select Camera > Field of View and simply type 120 and press return. Why the desire for a Ruby script?
Todd
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because this f-o-v is not a fisheye.. or am i wrong? (see attached picture)
120 deg. looks really strange..
[diameter]
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No the field of view is not a fisheye, it is still in point perspective. Does it look odd when your fov is too much, yes but the fisheye distorts the perspective so which "odd" look do you want? (Just posing a general question, not pointed).
I think a fisheye view would be quite cool in contrast to being able to just change the field of view.
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To the best of my knowledge, it cannot be done from Ruby. The controls that Ruby has over the view are merely what are available through the standard SU dialogs.
Perhaps OpenGL supports this, I don't know.
Nice shoes.
Todd
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@unknownuser said:
I think a fisheye view would be quite cool in contrast to being able to just change the field of view.
In photographic terms, "fisheye" refers to a field of view of 180° along the long axis of the image. Most fisheye lenses yield the circular image because they are creating the 180° in all directions. Nikon and a few others had if not still have fisheye lenses for 35mm cameras that covered the entire 24x36 mm frame but they only gave the 180° field of view across the 36mm dimension of the frame.
My 17mm fisheye gives the circular image.
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Ah, thanks for the clarification Dave.
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SU gives you weird horizontal camera angles if you resize the SU window to an elongated horizontal rectangle. The SU camera angles are calculated vertically, so they are not directly equivalent to 35 mm cameras, where the angle is determined diagonally across the image. So on a normal screen, the horizontal camera angle is bigger than the value you type into the VCB box.
Anssi
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