sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Fisheye?

    Scheduled Pinned Locked Moved Developers' Forum
    10 Posts 5 Posters 4.9k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • N Offline
      not registered yet
      last edited by

      Someone know about a ruby for the camera menue, that simulates a "fisheye" objective?
      Would be nice to see about 180 degrees (e.g. a little bathroom from top)- i don't really like changing the field of view..

      [diameter]

      1 Reply Last reply Reply Quote 0
      • Dave RD Offline
        Dave R
        last edited by

        I have to ask. What's to dislike about changing the field of view?

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

        1 Reply Last reply Reply Quote 0
        • N Offline
          not registered yet
          last edited by

          I don't really dislike it, but i don't really understand it's sense. What can it be used for? If i build a little room, i sometimes change the f-o-v to show more than in normal view or to let it look bigger. But that's a false representation, isn't it?

          E.g. if you stand inbetween dining-room and kitchen and you want to show this connection, the view is not showing enough.. That's what a fisheye could.

          And fisheye is dynamic.. (means, the view could have more life, it's not that static, if you understand what i mean)

          [diameter]

          1 Reply Last reply Reply Quote 0
          • T Offline
            todd burch
            last edited by

            The most you can get is 120 degrees. You can select Camera > Field of View and simply type 120 and press return. Why the desire for a Ruby script?

            Todd

            1 Reply Last reply Reply Quote 0
            • N Offline
              not registered yet
              last edited by

              because this f-o-v is not a fisheye.. or am i wrong? (see attached picture)

              http://www.sketchucation.com/forums/scf/sas/Ruby/600px-Fisheye_photo.jpg

              120 deg. looks really strange.. 😉

              [diameter]

              1 Reply Last reply Reply Quote 0
              • boofredlayB Offline
                boofredlay
                last edited by

                No the field of view is not a fisheye, it is still in point perspective. Does it look odd when your fov is too much, yes but the fisheye distorts the perspective so which "odd" look do you want? (Just posing a general question, not pointed).

                I think a fisheye view would be quite cool in contrast to being able to just change the field of view.

                http://www.coroflot.com/boofredlay

                1 Reply Last reply Reply Quote 0
                • T Offline
                  todd burch
                  last edited by

                  To the best of my knowledge, it cannot be done from Ruby. The controls that Ruby has over the view are merely what are available through the standard SU dialogs.

                  Perhaps OpenGL supports this, I don't know.

                  Nice shoes.

                  Todd

                  1 Reply Last reply Reply Quote 0
                  • Dave RD Offline
                    Dave R
                    last edited by

                    @unknownuser said:

                    I think a fisheye view would be quite cool in contrast to being able to just change the field of view.

                    In photographic terms, "fisheye" refers to a field of view of 180° along the long axis of the image. Most fisheye lenses yield the circular image because they are creating the 180° in all directions. Nikon and a few others had if not still have fisheye lenses for 35mm cameras that covered the entire 24x36 mm frame but they only gave the 180° field of view across the 36mm dimension of the frame.

                    My 17mm fisheye gives the circular image.

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

                    1 Reply Last reply Reply Quote 0
                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      Ah, thanks for the clarification Dave.

                      http://www.coroflot.com/boofredlay

                      1 Reply Last reply Reply Quote 0
                      • AnssiA Offline
                        Anssi
                        last edited by

                        SU gives you weird horizontal camera angles if you resize the SU window to an elongated horizontal rectangle. The SU camera angles are calculated vertically, so they are not directly equivalent to 35 mm cameras, where the angle is determined diagonally across the image. So on a normal screen, the horizontal camera angle is bigger than the value you type into the VCB box.

                        Anssi

                        securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement