Roman Theatre in Cartagena (Spain) Work in progress
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There is another one that is making his own render, but he is not using sketchup. I keep in contact with him. You can see his renders in the link to the forum in spanish I posted.
And there is another forum that you can consult with a lot of geeks about the theatre and more renderings from the other working on that renderings. I don't write there because I was... banned from there (everybody was with me, spanish moderators in skyscrapercity are known for their decisions )
This is the page:
http://www.skyscrapercity.com/showthread.php?t=533039&page=40
And if you are interested in 3D for arqueology, you must visit this page (they are profesionals, they are making "the oficial rendering" of this roman theatre, but they keep it secret, for the moment :
http://www.balawat.com/indos.htm
And their forums:
But they are in spanish. Anyway, try to use Google automatic translator, and don't miss the photos.
P.D.: It works:
I see that imageshak has disabled the photos. You can see them yet by clicking over the frog. If you can't see it yet, refresh the page (press F5).
That's all I can say (for the moment).
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Nice sites, really. I was hoping to find someone I know - I've also worked with Spanish archaeologisis from Alicante and Puente Genil see the website here (this is the front page but you can easily navigate to the different places):
http://www.h2g2.hu/peregrinus/The Spanish modells are really impressive...
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Really interesting, thanks a lot
And you can see the urbanistic pressure in the coast of spain, too...
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Ah, yeah, that's for sure. Although that started in Roman times already!
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Hi pichuneke,
I've been making Ancient Rome in Sketchup for some years now, i still haven´t made any of theatres, but after your post i think that i'll try and model the Roman Theatre in Lisbon!
Please keep us updated on your progress! -
As far as I know, the roman theatre in Lisbon is very bad preserved.
Perhaps you may find more information about Braga's one, although is being excavated yet.
I have to say it: Braga in spanish means "panties"
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Just a small update:
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Just for your curiosity...
Go and see the work of my competitor in this stuff of the roman theatre of Cartagena, AVCESAR. It's not made with sketchup, and the images are captures, not renders... yet. But if you like arqueology you must see it.
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Thanks for the link!
Great site and incredible work! I bookmarekd the website...
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Just for your information Gaeius: The restauration that is being made is not agressive like the Roman Theatre of Mérida, where now a lot of mistakes have been detected. It is being rebuilt only what is well known. There is a lot of help from a "German institute".
The history of the theatre:
Constructed under Augustus.
End II century - beginning of III: a fire destroys it. When the wooden roof collapses, it takes with it a lot of decoration (found now, will be exposed in the new Museum, architect Moneo).
V century: A market is made with the remains of the theatre. A part of it has been preserved, it's on the opposite place of the new wall of the photos.
VI Byzantium invades the south of Spain. Some Houses.
VIII - XI: Muslim houses
XII - XX: Christian Medieval houses - Modern houses over it.
I have written it only with my brain (I know, I know, I need more english vocabulary ), so it may have mistakes. But now you have an idea of the Theatre's history.
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Thanks for the info...
Which is that "German institute" if I may know?
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I believe is this institute (I did a Google Search):
http://www.deutschland.de/hauptrubrik.php?lang=2
I believe it has a delegation in Madrid.
But I am not an expert in this area... I may be mistaken, but I believe that they have a good fame in restoration.
Spanish Name: "Instituto de Arqueología Alemán". That is the only sure data I can tell you.
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Ah, thanks.
Interesting site. A lot of great stuff there, too.I was kind of "hoping" to find some people I know (I know that a lot of German institutes are involved with Roman archaeology and epigraphy in Spain - like the Heidelberg University where one of my profesors used to teach too, now he's "just" a "professor emeritus" for he retired).
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I am just an engineer, not archeologist. So I can't help you
On the other hand, the more I read about your job, the more I understand that my idea of a modern archeologist is turning more and more technical. You need to know about topography, geophysics, GIS, CAD... Is like if you were turning more like a Mining Engineer.
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Yes, that's true.
Especially now as "non-destructive" research methods are more and more popular - what's more, the Heritage Office does not even let us dig unless it's really necessary.So we use ground radars (that we borrow from geophysisists), we learn to fly small aeroplanes to take aerial photos and use all these softwares not only for reconstruction purposes but also as a kind of research tools.
Then on the other hand you still need to get in personal, physical touch with the material you are working with. Touching an inscripted stone, maybe smelling it... or dealing with thousands of fragmanted pieces of pottery by hand sometimes is even more important than to watching beautiful ideas and reconstructions.
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Some work in the summa cavea:
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Pichuneke,
Are the colours in your model intentional?
If not, you are having a lot of back sides of faces showing. It is not a great issue in SketchUp, but sooner or later you will want to render your model in an external application, and they will cause all kinds of problems, especially with materials.
You can use the Reverse Faces and Orient Faces commands in the right-click menu to do the corrections.
Happy Sketchupping,
Anssi
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The textures are not definitive. In fact I hope to work in a more worked ones.
But the colours are intentional. Forgive my limited english vocabulary, but the yellow stone is made from "sand stone", and the grey - blue from limestone. But the colours are intentional.
And yes, I have rendered it in Kerkythea before. As I am a newbie (doing a thing very complex, but this is my first serious project), when I see in the rendered image something wrong, I check the properties of the face and fix the mistakes.
That's what I have done until now. And not, I don't know what those commands are. In fact I didn't want to see the texture stuff until the model is finished.
This evening I have been working with gimp and a wall of yellow stone. I will make it tileable, but at this moment it requires a lot of clone tool.
And thanks Anssi, for your interest.
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¿How do I fix this Disaster?
Yes, I know that there are reversed faces. But look, these "ghost lights"...
I made it under Kerkythea, perhaps I should ask this in Kerkythea forums. I believe that there are not "holes" in the model... I don't know what to do
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What lights did you apply at all?
(in Kerky, back faces cannot get any material except for thin glass)
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