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    HELP ME!!!!!

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    • A Offline
      Archi Rag
      last edited by

      im designing a new unit for command and conquer 3 (completely fictional but its a time killer) and i cant get my head around the drape too (if thats the right one to use) ive attached the model i want to put the logo onto the barrel can anyone help me?

      also can anyone think of a cool name for it πŸ˜„???

      http://www.sketchucation.com/forums/scf/sas/Newbie/unit_with_no_name.jpg

      How_can_i_put_the_logo_onto_the_barrel.skp

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      • R Offline
        robmoors
        last edited by

        Nice model, though going by the level of detail and nr of poly's used on just the barrel you might want to go low poly next time, these should be through the roof. A game like cnc3 would never be able to handle that. πŸ˜› as for the logo I would go with a texture.

        Rob Moors
        Architecture Student

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        • S Offline
          sorgesu
          last edited by

          The drape tool will only "drape" outlines ( edges) onto a contour.
          Rob is right you what you need in order to wrap a texture around a contour is the to use a "projected" texture onto the softened surface. Best way is to bring the logo into SketchUp ( import : Image) explode it. With the "sampler" from the Material Browser, sample the image and then paint bucket it onto the surface.

          Susan Sorger
          Former Seller Hand Rendered Entourage
          Former Canadian Authorized Training Centre, SketchUp

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          • Mike LuceyM Offline
            Mike Lucey
            last edited by

            Rag,

            The quick way to do it, is to just pull/push beyond the
            barrel surface and intersect. It does not give the same
            accurate effect as a wrap around, which is possible but
            would take a lot of time.

            If you really wanted the embossed effect on the logo it
            could be cobbled by doing more P/P and joining surfaces.

            Quickie attached.

            Mike

            PS: I think the 'Don't Draw What Won't Be Seen' rule
            might apply here πŸ˜†

            http://www.sketchucation.com/forums/scf/sas/Newbie/Picture14.jpg

            BarrelWithLogo.skp

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            • soloS Offline
              solo
              last edited by


              http://img72.imageshack.us/img72/3928/nodtank1dk5.jpg

              Projecting a texture is the best way, extruding geometry is another.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • soloS Offline
                solo
                last edited by

                And projected, the prefered way.


                http://img213.imageshack.us/img213/3002/nodtank11zm3.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • A Offline
                  Archi Rag
                  last edited by

                  wow thanks a lot for the input guys its all much appreciated and now sorted, ive pretty much finished the modelling now so i can start texturing up.
                  The unit SU model was mainly for concept art cnc3 is good but i realise it couldnt handle the copmplexity of the model, they have created complex looking units by clever texturing which is what i had hoped to use here-
                  taking the overall textures of the unit and creating a much simpler series of blocks to give the effect that the untextured SU model has

                  again thanks a lot for your speedy responses and help!

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