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    3ds Max finish for SU model

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    • M Offline
      mike d
      last edited by

      thanks gai
      the firm that i work for does work in all 50 us states and porta rico
      and the client that i work for dont like there work show to alot of people but mostly the local jurisdictions

      boo i wish my work was half as good as most of the stuff that people on here have shown

      thanks
      mike d

      The grass is always GREENER on the roof.

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      • boofredlayB Offline
        boofredlay
        last edited by

        @gaieus said:

        ...virtual travel in time, interactively etc. We just need to find the ways...

        Honestly, when I saw that animation I thought of this book by Michael Crichton which was eventually made into this movie.
        Like most, the book was better than the movie but the movie was still decent. If you get the chance get the book.

        http://www.coroflot.com/boofredlay

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        • KrisidiousK Offline
          Krisidious
          last edited by

          Mike... I have an e-mail address...

          of you could post and delete... we would understand... but I know how the client thing goes...

          and on your note about Rogers...

          I have a prject going out at Champions or the Pinnacle, whatever you like calling it... it's the PLP Corporate home... 6500sf of party house...

          I need to come down and take some photos...

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • KrisidiousK Offline
            Krisidious
            last edited by

            Gaieus,

            sorry I can't talk to you now, I'm in medieval ages in your movie...

            you'll need to send a royal messenger if you want to talk...

            I would love to see more... I really dig the old architecture.

            By: Kristoff Rand
            Home DesignerUnique House Plans

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            • GaieusG Offline
              Gaieus
              last edited by

              Well, two more animation tests then...
              [flash=480,384:3kvabmuo]http://www.gaieus.hu/su/videos/dominik_cam.swf[/flash:3kvabmuo]
              and
              [flash=480,384:3kvabmuo]http://www.gaieus.hu/su/videos/karmelita_cam.swf[/flash:3kvabmuo]
              πŸ˜„

              Gai...

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              • GaieusG Offline
                Gaieus
                last edited by

                Some more "in the finish" (entourage and "life" still to be added). Some fog (and global light) was also added to avoid too sharp contours and shades.
                Ah yeah, and the buildings are modelled from inside, too. Ribbed Gothic vaults and such...
                πŸ˜„

                http://www.gaieus.hu/GothicPecs/final_agoston01.jpg

                http://www.gaieus.hu/GothicPecs/final_bazilika01.jpg

                http://www.gaieus.hu/GothicPecs/final_benedek01.jpg

                http://www.gaieus.hu/GothicPecs/final_bertalan01.jpg

                http://www.gaieus.hu/GothicPecs/final_domonkos01.jpg

                http://www.gaieus.hu/GothicPecs/final_ferences01.jpg

                http://www.gaieus.hu/GothicPecs/final_karmelita01.jpg

                Gai...

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  Nice

                  http://www.coroflot.com/boofredlay

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Some more contributive comments, Eric?
                    πŸ˜„
                    A WIP is usually seeking helpful critiques!

                    Gai...

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                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      Well seeing as how I have not even attempted any photorealistic renderings I don't have much of a basis for critique. I will say however, you might want to water your grass πŸ˜†

                      http://www.coroflot.com/boofredlay

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Well, this is supposed to be late summer early autumn (fall) so the yellowish grass is OK.

                        However those blossoming trees kind of seem to be weird at the same time (of the year) so - see - there is already a contributive comment that brings thoughts into my mind!

                        Thanks, buddy!

                        Gai...

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                        • tinanneT Offline
                          tinanne
                          last edited by

                          Gai, These are all just lovely!!! I've always wanted to go to Hungary... now I'm hungry for Hungary πŸ˜„ can't wait to see the finished website. Thanks for showing.

                          Executive Director : American Society of Architectural Illustrators
                          AIP 30 Competition opens soon. ASAI.org

                          Architectural Rendering

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Tinanne,

                            Unfortunately most of these buildings are gone by now (though we have other ones - and most of the town walls are still intact). Yet the city is still nice, check this sightseeing tour out!

                            Gai...

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                            • eevaE Offline
                              eeva
                              last edited by

                              gai - excellent!

                              where the walls hit the ground: you have a gradient from dirt to grass. how did you do that??? i really like the gradient, that there is no apparent border...

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                              • soloS Offline
                                solo
                                last edited by

                                Those are amazing, excellent work.

                                As Eeva asked I too would like to know how you got the wall and ground plane to blend so well.
                                As for the procedural planes, did you make them yourself? are they sourced? if yes, would you mind sharing a link to them?

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  eeva, solo, thanks...

                                  As I said above (http://www.sketchucation.com/forums/scf/viewtopic.php?p=554#p554) the render is not mine. The SU model (that I made) was "dressed up" with materials/entourage in 3DS Max so the transition is due to that program, not to SU (and my special skills).
                                  I only originally textured the model to give the guy a clue how I imagine it. It's a kind of co-operation (though I'm beginning to be a newbie in 3DS Max already πŸ˜„)

                                  But could you believe that the SU model (which also included trees and bushes - and the buildings are also modelled from inside) is no bigger than 7 megs?
                                  I couldn't have handled it otherwise - on my current, slow machine...

                                  Solo, what procedural plans do you mean?

                                  Gai...

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    I was refering to your ground textures, they look like the new 'Crysis' direct x 10 engine style. Age of Empires 4 (if it ever gets made)

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      As I said, a "colleague" of mine is doing the rendering stuff. I can't really follow what he's doing - I was the modeller he is the renderer.

                                      Gai...

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                                      • Ivica ValjakI Offline
                                        Ivica Valjak
                                        last edited by

                                        For good rendering you need good modeling so dont be shy πŸ˜‰
                                        Excellent work Gai πŸ‘

                                        https://www.facebook.com/deklark.kent

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          Thanks Ivica, in fact, true, I am more interested in the modelling part (also by "profession") so I'm not "shy" πŸ˜„

                                          I also "play around" with rendering a bit, try out this and that but I will never become a 3D artist in this field (especially having seen some of you guys' renders here).

                                          Enough for me is that when we work together, I can criticize (well, "comment" and "suggest") things and tell ways what should be done to change the model/render and that I know (more or less) whether it can be done or not. That's already a big help to the guy I'm working with for dealing with a total amateaur can really be a problem sometimes (I guess a lot of you know that feeling).

                                          Gai...

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                                          • tinanneT Offline
                                            tinanne
                                            last edited by

                                            Gai, thanks for the site. The pictures are great and what a history!! It's a beautiful city πŸ˜„

                                            Executive Director : American Society of Architectural Illustrators
                                            AIP 30 Competition opens soon. ASAI.org

                                            Architectural Rendering

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