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    Ford Model A Coupe 1934

    Scheduled Pinned Locked Moved Gallery
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    • Mike AmosM
      Mike Amos
      last edited by

      Well, been thinking of a few options. The base, the 'shadow catcher' is essentially a big glass display stand so, I put four directional lights inside at the cardinal points facing to the centre.
      NO HDR/EXR/and lighting is set to colour rather than environment.

      6 4000s 3000 X 2496  2953861 tri 3h 58m 30s GPU No Environment.png

      Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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      • Mike AmosM
        Mike Amos
        last edited by

        Almost Sepia.

        7 4000s 3000 X 2496 2953861 tri 3h 33m 07s GPU No Environment.png

        Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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        • Mike AmosM
          Mike Amos
          last edited by

          OK, the image above has ONE area light firing down from the centre of the container the model sits in. This next has two spotlights diametrically opposite for definition added.

          8 4000s 3000 X 2496  2976740  tri 3h 33m 49s GPU No Environment.png

          Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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          • KrassK
            Krass
            last edited by Krass

            Hello,
            nice!
            You can also generate a fake shadow catcher to place your model onto an HDRI background.
            This involves generating a material ID render for masking, a render without the ground, and a render with the ground—which you then set to "multiply" mode in your graphics editor.

            1.jpg

            3.jpg

            2.jpg

            Krass

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