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    Nanite now used in Twinmotion

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    • L Offline
      L i am
      last edited by

      Hi Guys just came upon this, I have not used it yet but TM is now utilising a function that is in Unreal Engine called nanite a concept I was not aware of before. I wont go any further in explaining it uses a reduction in polygons on a as needed basis looks pretty cool and useful for rendering heavy polygon models

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