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    Parametric Modeling - development?

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    • J Offline
      Jorgensen
      last edited by

      Hi

      I've been jealous of the users of Rhino for some years - that they have the node based tool - grasshopper.

      This morning I search for something similar for Sketchup, and I discovered the plugin " Parametric Modeling" by Samuel Tallet. It seems to be what I was searching for!
      https://sketchucation.com/pluginstore?pln=parametric_modeling

      I think node based modeling could be a big think for Sketchup, but it seems development stopped back in 2021, witch I find sad....

      I have tried to find a way to contact Samuel, but I was not able to so 😕
      Does anynoe know a way of contacting Samuel, or know of a similar project?

      Jorgensen

      sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

      Dan RathbunD 1 Reply Last reply Reply Quote 0
      • Dan RathbunD Offline
        Dan Rathbun @Jorgensen
        last edited by

        @Jorgensen said in Parametric Modeling - development?:

        I've been jealous of the users of Rhino for some years - that they have the node based tool - grasshopper.

        I think node based modeling could be a big think for Sketchup, but it seems development stopped back in 2021, witch I find sad....

        Sorry, Cannot help with contact.

        But SketchUp Live Components and the Trimble Creator have not been abandoned AFAIK.

        Discussion is still happening in its SketchUp Labs subcatgeory.

        I'm not here much anymore.

        J 1 Reply Last reply Reply Quote 0
        • J Offline
          Jorgensen @Dan Rathbun
          last edited by

          @Dan-Rathbun Hi Dan. I haven't heard of Live Components - I need to look into that.

          Thanks

          sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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          • samuel_tS Offline
            samuel_t
            last edited by samuel_t

            Hi Jorgensen,

            I am the author of the Parametric Modeling plugin, I am glad you are interested in it.

            The problem is that I have too many projects in parallel and I develop them on my free time...
            I intend to improve this plugin but I cannot give a release date.

            I remain open to your ideas.

            Cordially,
            Samuel Tallet

            J 1 Reply Last reply Reply Quote 1
            • J Offline
              Jorgensen @samuel_t
              last edited by

              @samuel_t
              Hi Samuel - thanks for the reply. I know all to good, having to many projects and to little time. I hope you find the the time to develop it further in the future.

              Just a quick question - is it possible to use the nodes with allready modeled geometry - like creating arrays of components?

              Keep up the nice work
              Jorgensen

              sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

              samuel_tS 1 Reply Last reply Reply Quote 0
              • samuel_tS Offline
                samuel_t @Jorgensen
                last edited by

                @Jorgensen

                You can extract, the shape from a group or component already available in the model, a shape a priori created outside the Nodes Editor.

                1. SketchUp Parametric Modeling - Extract Shape.png

                Once imported into the Nodes Editor, this entity is represented by a “Draw shape” node, this entity is not as configurable as a pure parametric entity but you can still apply parametric operations to it, such as “Copy”, “Move”...

                2. SketchUp Parametric Modeling - Copy Shape.png

                I can explain the formula inside this “Move”, if needed.

                Note iterations can be slow if you use heavy shapes like those corinthian columns. I must optimize the performance of this plugin, at lost time :'D

                J 1 Reply Last reply Reply Quote 0
                • J Offline
                  Jorgensen @samuel_t
                  last edited by

                  Hi @samuel_t

                  Thanks for getting back to me.
                  Iv'e just tested and it works very fine 🙂

                  Just a quick question - is it possible to copy paste a node?

                  Jorgensen

                  sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

                  samuel_tS 1 Reply Last reply Reply Quote 1
                  • samuel_tS Offline
                    samuel_t @Jorgensen
                    last edited by samuel_t

                    Hi @Jorgensen,

                    The "Copy / Paste this node" feature is on my TODO list 😉

                    J 2 Replies Last reply Reply Quote 0
                    • J Offline
                      Jorgensen @samuel_t
                      last edited by

                      @samuel_t ah ok - Thanks 🙂

                      sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

                      1 Reply Last reply Reply Quote 1
                      • J Offline
                        Jorgensen @samuel_t
                        last edited by

                        @samuel_t

                        Hi Samuel

                        Would it be possible to use nodes, to control materials, or don’t you have access to the materials?

                        Jorgensen

                        sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

                        samuel_tS 1 Reply Last reply Reply Quote 0
                        • samuel_tS Offline
                          samuel_t @Jorgensen
                          last edited by samuel_t

                          Hi @Jorgensen,

                          What exactly do you mean by "to control materials"?

                          In the Nodes Editor, it is possible to apply a material to the group resulting from a Draw pyramid node, for example.

                          This material comes from the active model. If this parametric schema is then imported into another model which does not have this material, it is then substituted by a random color.

                          J 1 Reply Last reply Reply Quote 0
                          • J Offline
                            Jorgensen @samuel_t
                            last edited by Jorgensen

                            Hi @samuel_t

                            MATERIAL NODE
                            What I meant was, if it is possible to handle material parameters like

                            • color
                            • opacity
                            • image source (path)
                            • image size x
                            • image size y

                            The use for this would be, creating a material, and two or more bitmap nodes, this way is fast to change and test different material settings, eg. by switching between the two bitmap nodes.

                            SLIDER NODE
                            A slider node for fast and easy way to change values, and seem them change without having to think about a number - just watching the result.

                            COMPONENTS
                            Would it possible to use components instead of groups? it would be very usefull to copy components around, and when you edit one, you edit all.
                            It might allready be possible, and I have just overlooked it.

                            An example - a simple hotel - I created one component, use nodes to construct the hotel and BAM. It could hotel rooms, as components, that can be copied around.
                            Then it's easy to add details and update the whole project in one operation.

                            In the example I created a component, the single one on the left. I then used Node editor to copy the component, but they become groups, and when I change the first component - nothing happens - of cource.

                            Could be interresting 🙂
                            Jorgensen

                            10.JPG 20.jpg

                            sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

                            J 1 Reply Last reply Reply Quote 1
                            • J Offline
                              Jorgensen @Jorgensen
                              last edited by

                              @samuel_t components? 😊

                              sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

                              J 1 Reply Last reply Reply Quote 0
                              • J Offline
                                Jorgensen @Jorgensen
                                last edited by

                                @samuel_t bump 🙂

                                sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                                • J Offline
                                  Jorgensen
                                  last edited by

                                  I hope that you, or others, pickup and continue to develop this plugin / feature - as I think is has a huge potential 🙂

                                  sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                                  • L Offline
                                    L i am
                                    last edited by

                                    I am having a play with it, not got my head around it yet, but my initial thoughts are it looks quite powerful

                                    1 Reply Last reply Reply Quote 0
                                    • L Offline
                                      L i am
                                      last edited by L i am

                                      I do not know much about AI but what about asking AI to work on it. Please note the short conversation I had with Ruby.png AI

                                      Amazing

                                      1 Reply Last reply Reply Quote 0
                                      • L Offline
                                        L i am
                                        last edited by

                                        and this oneruby2.jpg

                                        1 Reply Last reply Reply Quote 0
                                        • samuel_tS Offline
                                          samuel_t
                                          last edited by

                                          @Jorgensen, @L-i-am Thanks for your interest in this plugin 🙂 I haven't abandoned it... I just have too many projects in progress 😓

                                          1 Reply Last reply Reply Quote 1
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