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    Reflections help please.

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    • L Offline
      L i am
      last edited by

      Hi I am trying to duplicate how reflections become distorted as fitted windows never follow the same plane in the real world. It is obvious that I will push pull the planes here and there but the flat also distorts due to compression and tension of the glass plane. I thought of using a normals map to synthisise this. Has anybody any experience in this please?

      Reflections.jpg

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