More Stairs
-
Liking where you are headed with this, looking forward to where you go with it.
-
Thanks ntxdave. Dumb me didn’t realize the last pic I posted is pretty much the same as an earlier pic…. Ohh well….
Suspect it’ll be awhile on renders, spending a lot of time adjusting material setups in Twilight and deciding on views and lighting. Starting to make myself a bit crazy -
Another silly suggestion. This is the type of scene (when completed) that could make a neat oil painting. When you get your render done, I would like to see what you could create using FotoSketcher. Again, only after you have created a neat Twkight Render image.
-
At ntxdave’s request…. Here’s a quick and dirty N.P.R. image of the stairs…..if anyone is interested here’s what I did…..
A relatively quick Twilight render, saved as .png
Saved a raw SU image of the scene, shaded with textures, shadows turned off…same size as render, save as .png
Ran the raw SU image through “PhotoSketcher” a Mac app, created a B&W pencil sketch, gave the image a cream colored background. Saved as .png
Imported the “pencil sketch” and render into Affinity Photo. Pencil sketch on top. Set the “sketch” as an overlay. Also did a minor blend adjustment to the sketch. Ran a light blur on the rendered image and a shadows and highlights adjustment. And there you have it. Quick and dirty…..
-
Here’s another N.P.R. image…. Only difference in this one is I added another render image that I ran through Topaz Impression to get a watercolor look. Messed about with the different layers in Affinity and there you have it.
-
Interesting tuna.
Now would be interesting to see it as an oil painting.
-
a great scene and great result!
-
Thanks ntxdave and HornOxx. I suspect I’ll be fooling around with this for awhile. Going to try different scene views etc. Think I’m going to experiment with some night renders also.
-
That turned out very nice!
-
Thanks Bryan
-
It's a great result and no mistake.
-
Thanks Mike. Going to keep up the experimenting. Adding small details,tweaking textures and trying different lighting schemes.
Advertisement